Player Matchup
VS
Match Stats

Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Level 3

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.
Level 1

Ancient Wounds
Piercing Quills
Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.
Level 3

Deadly Predator
Weapon
Increase your maximum acid capacity by 24%.
Level 3

The Great Worm
Form Swap
Gain a 400-Health Shield for 2s after swapping into Travel Form.
Level 5

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.
Level 5

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1

Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4

Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1
Team 1 Score
4
VS
Team 2 Score
0

Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 5s for each enemy it hits.
Level 5

Spring Tide
Shell Spin
Heal for 1250 for each enemy hit with Shell Spin.
Level 5

Determination
Armor
Increase your Healing received from other players by 6% while at or below 50% Health.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.
Level 3

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 40%.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Guild Tactics
Skewer
Heal for 640 after hitting at least one enemy with Skewer.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Scramble
Hustle
Reduce damage taken by 3% while using Hustle.
Level 1

Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Flak Jacket
Armor
Increase your maximum Health by 250.
Level 5

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.7s.
Level 2

Level 1

Last Remnant
Weapon
Increase your maximum Ammo by 12.
Level 3

Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3

Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3

Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 2s.
Level 4

Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.