Player Matchup

Vora
Vora
Nils907
Vora
Level 14
Champion Stats
2W - 5L
1,469 SR
Queue Stats
3W - 7L
1,451 Elo+
Party 3
Furia
Furia
Slumones
Furia
Level 255
Champion Stats
3W - 3L
1,806 SR
Queue Stats
46W - 55L
1,534 Elo+
Party 3
Raum
Raum
ftagerqg
Raum
Level 135
Champion Stats
33W - 24L
1,620 SR
Queue Stats
186W - 182L
1,641 Elo+
Party 4
Grohk
Grohk
julafricane
Grohk
Level 375
Champion Stats
11W - 8L
1,625 SR
Queue Stats
220W - 205L
1,554 Elo+
Party 3
Drogoz
Drogoz
zozey
Drogoz
Level 414
Champion Stats
21W - 24L
1,590 SR
Queue Stats
521W - 532L
1,539 Elo+
Party 4
Team Averages
Level 239
1,622 SR
1,544 Elo+

VS

Team Averages
Level 294
1,390 SR
1,526 Elo+
Grover
Grover
Erastostène
Grover
Level 448
Champion Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,597 Elo+
Party 1
Cassie
Cassie
Marie974
Cassie
Level 365
Champion Stats
6W - 3L
1,267 SR
Queue Stats
63W - 40L
1,605 Elo+
Party 1
Fernando
Fernando
Rexomat1
Fernando
Level 40
Champion Stats
2W - 2L
1,396 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 2
Ying
Ying
Troggybobny
Ying
Level 191
Champion Stats
1W - 2L
1,399 SR
Queue Stats
14W - 15L
1,463 Elo+
Party 2
Kinessa
Kinessa
UltimeBiscotte
Kinessa
Level 427
Champion Stats
4W - 5L
1,385 SR
Queue Stats
43W - 31L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Nils907
Vora
3
7 / 13 / 2
2,624
202
42,786
44,027
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Furia
Slumones
Furia
53
5 / 7 / 13
3,143
242
20,142
28,716
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 375 for each enemy hit with Wings of Wrath.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Raum
46
3 / 10 / 16
3,682
283
65,513
175,483
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
3 / 9 / 18
4,532
349
102,394
75,892
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Drogoz
zozey
Drogoz
60
11 / 10 / 3
3,994
307
78,782
39,061
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Hyper Boost

Hyper Boost

Salvo

Restore 20% of your Booster fuel each time Salvo hits an enemy.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
7 / 5 / 34
3,605
277
67,353
84,903
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Level 1

Cassie
Marie974
Cassie
46
26 / 6 / 9
4,101
315
146,590
58,991
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Fernando
Rexomat1
Fernando
27
2 / 7 / 6
2,853
219
29,377
81,709
110,891
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
1 / 5 / 22
2,876
221
44,577
50,449
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

49
13 / 6 / 12
2,867
221
75,282
33,565
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
5m 58s
81
Kill Participation
132
29
Kills
49
49
Deaths
29
52
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Grover
7
5
34
4.8
W
Cassie
Marie974
Cassie
26
6
9
5.08
L
Vora
Nils907
Vora
7
13
2
0.62
W
Fernando
Rexomat1
Fernando
2
7
6
0.71
L
Furia
Slumones
Furia
5
7
13
1.64
W
1
5
22
2.4
W
13
6
12
3.17
L
Raum
3
10
16
1.1
L
3
9
18
1.33
L
Drogoz
zozey
Drogoz
11
10
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,617
Damage
363,179
363,179
Taken
309,617
0
Shielding
110,891
158,767
Healing
214,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
67,353
52,881
71,671
47,339
84,903
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Cassie
Marie974
Cassie
146,590
129,889
1,787
9,703
58,991
0

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
Nils907
Vora
42,786
32,912
308
7,922
44,027
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Rexomat1
Fernando
29,377
20,487
0
2,471
81,709
110,891
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Furia
Slumones
Furia
20,142
16,682
52,268
11,436
28,716
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,577
12,979
56,524
21,229
50,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
75,282
71,457
0
3,657
33,565
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Raum
65,513
50,540
0
27,454
175,483
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
102,394
32,935
17,852
39,013
75,892
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Drogoz
zozey
Drogoz
78,782
65,458
0
2,514
39,061
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role