Player Matchup

VII
VII
Gold IV
Bukoś
VII
Gold IV
Level 124
Champion Stats
3W - 4L
1,741 SR
Queue Stats
114W - 103L
1,586 Elo+
Party 1
Fernando
Fernando
Gold V
Czaks
Fernando
Gold V
Level 412
Champion Stats
14W - 7L
1,777 SR
Queue Stats
236W - 209L
1,514 Elo+
Party 1
Tyra
Tyra
Gold IV
Mareczek09
Tyra
Gold IV
Level 198
Champion Stats
10W - 7L
1,614 SR
Queue Stats
165W - 126L
1,574 Elo+
Party 1
Io
Io
Silver I
Tarja0
Io
Silver I
Level 79
Champion Stats
16W - 14L
1,631 SR
Queue Stats
23W - 27L
1,442 Elo+
Party 1
Zhin
Zhin
Gold IV
lalunia69
Zhin
Gold IV
Level 156
Champion Stats
1W - 2L
1,866 SR
Queue Stats
121W - 90L
1,563 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 194
1,726 SR
1,536 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 449
1,591 SR
1,490 Elo+
Jenos
Jenos
Gold III
Crazy21564897
Jenos
Gold III
Level 586
Champion Stats
9W - 2L
1,644 SR
Queue Stats
86W - 60L
1,495 Elo+
Party 2
Vora
Vora
Silver II
ExtraОrdinаry
Vora
Silver II
Level 186
Champion Stats
2W - 4L
1,505 SR
Queue Stats
55W - 53L
1,482 Elo+
Party 2
Barik
Barik
Gold II
JuliusCaesar666
Barik
Gold II
Level 999
Champion Stats
245W - 204L
1,613 SR
Queue Stats
1,087W - 1,104L
1,526 Elo+
Solo
Terminus
Terminus
Gold II
TariusDST
Terminus
Gold II
Level 335
Champion Stats
16W - 8L
1,703 SR
Queue Stats
97W - 63L
1,577 Elo+
Party 2
Saati
Saati
Gold II
iWillMarrySky
Saati
Gold II
Level 140
Champion Stats
2W - 2L
1,487 SR
Queue Stats
7W - 11L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Bukoś
VII
49
3 / 6 / 7
2,122
193
55,391
42,496
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
Czaks
Fernando
59
6 / 8 / 9
2,895
263
63,970
102,359
54,751
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
7 / 8 / 5
2,794
254
102,933
53,472
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Io
33
0 / 5 / 11
2,557
232
17,177
30,077
1,936
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Zhin
34
10 / 9 / 5
2,764
251
60,119
56,658
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bans
MakoaWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 2 / 23
4,423
402
21,208
17,254
12,495
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
6 / 7 / 11
2,687
244
65,373
58,150
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
4 / 3 / 16
3,464
315
48,320
94,109
92,356
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
TariusDST
Terminus
58
10 / 6 / 9
2,917
265
65,496
95,839
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

42
12 / 5 / 9
3,223
293
84,665
34,238
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 39s
Objective Time
5m 43s
63
Kill Participation
104
26
Kills
36
36
Deaths
23
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
VII
Bukoś
VII
3
6
7
1.08
W
4
2
23
7.75
L
Fernando
Czaks
Fernando
6
8
9
1.31
W
6
7
11
1.64
W
4
3
16
4
L
7
8
5
1.19
W
Terminus
TariusDST
Terminus
10
6
9
2.42
L
Io
0
5
11
1.1
W
12
5
9
3.3
L
Zhin
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,590
Damage
285,062
285,062
Taken
299,590
56,687
Shielding
104,851
166,548
Healing
227,256
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
Bukoś
VII
55,391
49,781
0
6,832
42,496
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
21,208
16,952
147,481
12,053
17,254
12,495

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
Czaks
Fernando
63,970
32,542
0
6,555
102,359
54,751
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
65,373
41,463
0
8,506
58,150
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,320
48,320
5,356
36,941
94,109
92,356

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
102,933
59,774
0
4,372
53,472
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
TariusDST
Terminus
65,496
51,400
0
13,467
95,839
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Io
17,177
14,337
118,092
19,082
30,077
1,936
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
84,665
70,866
0
3,452
34,238
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
60,119
55,202
0
11,615
56,658
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role