Player Matchup

Vora
Vora
FlashCrinker
Vora
Level 109
Champion Stats
19W - 4L
1,682 SR
Queue Stats
77W - 68L
1,636 Elo+
Party 1
Fernando
Fernando
Ichbinfrei
Fernando
Level 377
Champion Stats
16W - 10L
1,639 SR
Queue Stats
38W - 27L
1,611 Elo+
Solo
Ash
Ash
Skunkfan343
Ash
Level 191
Champion Stats
3W - 2L
1,667 SR
Queue Stats
62W - 57L
1,627 Elo+
Party 1
Lillith
Lillith
TheAlmightyGei
Lillith
Level 88
Champion Stats
15W - 8L
1,640 SR
Queue Stats
80W - 76L
1,623 Elo+
Party 1
Saati
Saati
scorchedt
Saati
Level 123
Champion Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,603 Elo+
Party 1
Team Averages
Level 178
1,626 SR
1,620 Elo+

VS

Team Averages
Level 59
1,493 SR
1,549 Elo+
Bomb King
Bomb King
BrancheDarbre
Bomb King
Level 49
Champion Stats
5W - 5L
1,465 SR
Queue Stats
88W - 86L
1,557 Elo+
Party 3
Atlas
Atlas
Hydroxyte
Atlas
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
227W - 207L
1,612 Elo+
Solo
Kasumi
Kasumi
drokensword2
Kasumi
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,468 Elo+
Party 2
Vora
Vora
mooasddfg
Vora
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 2
Ying
Ying
tristan084
Ying
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
14 / 0 / 11
2,285
381
42,206
17,942
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Ichbinfrei
Fernando
43
8 / 0 / 12
1,939
323
29,212
16,755
2,960
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
8 / 0 / 16
2,104
351
39,090
22,310
13,845
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

39
4 / 0 / 10
2,038
340
14,591
5,733
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Saati
scorchedt
Saati
57
2 / 1 / 7
1,898
316
8,884
8,054
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BrancheDarbre
Bomb King
20
0 / 8 / 0
1,056
176
22,962
20,716
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Atlas
Hydroxyte
Atlas
54
0 / 7 / 0
998
166
13,098
51,418
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Kasumi
44
0 / 8 / 0
848
141
8,849
21,255
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Vora
8
1 / 7 / 0
1,006
168
14,083
19,764
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

13
0 / 6 / 0
998
166
11,802
20,830
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
23s
92
Kill Participation
1
36
Kills
1
1
Deaths
36
56
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bomb King
BrancheDarbre
Bomb King
0
8
0
0
W
14
0
11
19.5
L
Atlas
Hydroxyte
Atlas
0
7
0
0
W
Fernando
Ichbinfrei
Fernando
8
0
12
14
W
8
0
16
16
W
4
0
10
9
L
Kasumi
0
8
0
0
L
Vora
1
7
0
0.14
W
Saati
scorchedt
Saati
2
1
7
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,983
Damage
70,794
70,794
Taken
133,983
16,805
Shielding
0
45,243
Healing
19,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
BrancheDarbre
Bomb King
22,962
16,143
0
798
20,716
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,206
30,443
0
7,973
17,942
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
Hydroxyte
Atlas
13,098
13,098
0
825
51,418
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Ichbinfrei
Fernando
29,212
19,462
1,241
7,813
16,755
2,960
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
39,090
33,716
0
3,026
22,310
13,845
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
14,591
7,210
24,478
6
5,733
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
8,849
7,035
0
0
21,255
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
14,083
11,443
0
1,690
19,764
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Saati
scorchedt
Saati
8,884
4,407
0
706
8,054
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
11,802
8,927
10,554
5,598
20,830
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role