Player Matchup
VS
Match Stats

Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5

Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Level 3

Altitude
Armor
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 1

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1

Sturdy
Weapon
Gain 15% Movement Speed.
Level 5

Escape Artist
Weightless
Increase the duration of Weightless by 0.4s.
Level 1

Sprint
Weightless
Increase your jump speed by an additonal 30% while using Weightless.
Level 3

Moxie
Armor
Increase your Healing received by 30% while at or below 50% Health.
Level 5

Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1

Survivalist
Armor
Increase your maximum Health by 250.
Level 5

Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2

Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Spring Tide
Shell Spin
Heal for 750 for each enemy hit with Shell Spin.
Level 3

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
Level 1

He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.
Level 1

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.
Level 4

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2

Predation
Armor
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Level 4

Savagery
Pounce
Heal for 140 after using Pounce.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 40%.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Flora
Armor
Increase your maximum Health by 50.
Level 1

Spritely
Flutter
Reduce your damage taken by 10% for 3s after activating Flutter.
Level 2

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Elemental Grace
Armor
Gain a 100-health Shield for 3s after dropping to or below 50% Health.
Level 1

Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Level 3

Elemental Barrier
Elemental Shift
Heal for 250 after using Elemental Shift.
Level 5

Ice in her Veins
Frostfire Glide
Heal for 50 every 1s while using FrostFire Glide.
Level 1

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Brawl
Kinetic Burst
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Level 3

Watchtower
Siege Shield
Increase the Health of Siege Shield by 500.
Level 2

Fervor
Armor
Increase your maximum Ammo by 3.
Level 3

Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Level 2

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.