Player Matchup

Inara
Inara
Diamond V
AnThoNioRC
Inara
Diamond V
Level 844
Champion Stats
4W - 10L
1,591 SR
Queue Stats
321W - 273L
1,610 Elo+
Solo
Tiberius
Tiberius
Masters
IMGOINGDEEP
Tiberius
Masters
Level 95
Champion Stats
14W - 8L
1,782 SR
Queue Stats
118W - 76L
1,701 Elo+
Solo
Saati
Saati
Diamond II
SirPork
Saati
Diamond II
Level 999
Champion Stats
15W - 14L
1,714 SR
Queue Stats
763W - 721L
1,667 Elo+
Party 2
Moji
Moji
Diamond IV
Vexiotion
Moji
Diamond IV
Level 217
Champion Stats
14W - 5L
1,998 SR
Queue Stats
695W - 662L
1,611 Elo+
Solo
Makoa
Makoa
Diamond I
Zoroashura3547
Makoa
Diamond I
Level 999
Champion Stats
40W - 37L
1,701 SR
Queue Stats
994W - 962L
1,639 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 631
1,757 SR
1,645 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 706
1,615 SR
1,653 Elo+
Imani
Imani
Masters
Firestormss
Imani
Masters
Level 999
Champion Stats
0W - 2L
1,423 SR
Queue Stats
1,662W - 1,558L
1,732 Elo+
Party 1
Ash
Ash
Diamond III
NoDripNoBitcoin
Ash
Diamond III
Level 103
Champion Stats
6W - 7L
1,680 SR
Queue Stats
319W - 294L
1,606 Elo+
Solo
Yagorath
Yagorath
Diamond IV
kiwì
Yagorath
Diamond IV
Level 435
Champion Stats
303W - 212L
1,716 SR
Queue Stats
432W - 385L
1,646 Elo+
Solo
Koga
Koga
Diamond II
wolfighter
Koga
Diamond II
Level 999
Champion Stats
265W - 238L
1,677 SR
Queue Stats
2,116W - 2,095L
1,665 Elo+
Party 1
Corvus
Corvus
Diamond IV
синкхара
Corvus
Diamond IV
Level 992
Champion Stats
0W - 3L
1,581 SR
Queue Stats
758W - 720L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
53
5 / 6 / 7
3,280
328
35,024
70,595
18,411
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
IMGOINGDEEP
Tiberius
50
17 / 10 / 7
4,483
448
67,064
38,771
13,774
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 75% Health.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Saati
SirPork
Saati
56
10 / 3 / 13
3,329
333
71,204
34,230
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
54
5 / 6 / 16
3,492
349
28,819
39,723
18,689

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

59
6 / 7 / 15
3,215
322
54,527
83,704
22,619
Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Vatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 12 / 8
2,150
215
64,271
44,614
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

36
6 / 8 / 9
2,250
225
68,244
75,006
23,885
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Yagorath
kiwì
Yagorath
59
9 / 5 / 11
1,152
115
47,379
59,790
0
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.

Level 5

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

59
10 / 7 / 9
2,375
238
68,862
42,048
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
1 / 11 / 14
2,047
205
18,267
35,180
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
1m 49s
101
Kill Participation
83
43
Kills
32
32
Deaths
43
58
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Inara
5
6
7
1.42
L
6
12
8
0.83
W
Tiberius
IMGOINGDEEP
Tiberius
17
10
7
2.05
L
6
8
9
1.31
W
Saati
SirPork
Saati
10
3
13
5.5
W
Moji
5
6
16
2.17
W
6
7
15
1.93
L
Yagorath
kiwì
Yagorath
9
5
11
2.9
L
10
7
9
2.07
L
1
11
14
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,638
Damage
267,023
267,023
Taken
256,638
73,493
Shielding
23,885
131,467
Healing
84,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
35,024
30,814
0
4,210
70,595
18,411
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
64,271
43,760
0
1,893
44,614
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
IMGOINGDEEP
Tiberius
67,064
55,239
0
6,525
38,771
13,774
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
68,244
64,939
0
416
75,006
23,885
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
SirPork
Saati
71,204
62,461
0
2,594
34,230
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Moji
28,819
28,819
85,839
26,431
39,723
18,689
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
54,527
49,317
0
5,868
83,704
22,619
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Yagorath
kiwì
Yagorath
47,379
32,150
0
4,510
59,790
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
68,862
61,274
0
5,572
42,048
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,267
11,786
64,617
7,380
35,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role