Player Matchup

Imani
Imani
Hi Im Sticks
Imani
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Solo
Jenos
Jenos
Mk_twister435
Jenos
Level 62
Champion Stats
0W - 1L
1,777 SR
Queue Stats
24W - 25L
1,546 Elo+
Party 1
Ruckus
Ruckus
Poopiedoopie314
Ruckus
Level 13
Champion Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1
Koga
Koga
ThreeStep
Koga
Level 34
Champion Stats
0W - 2L
1,314 SR
Queue Stats
24W - 30L
1,520 Elo+
Solo
Ying
Ying
Vomixius
Ying
Level 13
Champion Stats
6W - 6L
1,368 SR
Queue Stats
18W - 12L
1,420 Elo+
Solo
Team Averages
Level 30
1,453 SR
1,579 Elo+

VS

Team Averages
Level 23
1,463 SR
1,452 Elo+
Moji
Moji
Ayso8120
Moji
Level 11
Champion Stats
2W - 3L
1,175 SR
Queue Stats
2W - 3L
1,222 Elo+
Solo
Tiberius
Tiberius
CHAOTIC_MASTERZ
Tiberius
Level 7
Champion Stats
1W - 1L
1,500 SR
Queue Stats
172W - 175L
1,500 Elo+
Solo
Fernando
Fernando
GranConquer
Fernando
Level 26
Champion Stats
1W - 0L
1,574 SR
Queue Stats
22W - 22L
1,606 Elo+
Solo
Seris
Seris
Limaobr9822
Seris
Level 36
Champion Stats
2W - 2L
1,567 SR
Queue Stats
26W - 32L
1,439 Elo+
Solo
Vora
Vora
virtual-bug6
Vora
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
3 / 3 / 3
3,793
474
45,574
28,446
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

57
5 / 1 / 0
3,358
420
14,883
11,452
1,600
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

7
0 / 10 / 2
3,003
375
14,077
58,875
6,605
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 50%.

Level 5

Level 1

Koga
16
3 / 12 / 3
3,306
413
40,626
45,273
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Level 1

Ying
4
1 / 5 / 6
3,394
424
14,927
23,800
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
2
9 / 2 / 13
3,794
474
36,399
24,551
19,061

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Tiberius
7
4 / 7 / 4
3,294
412
29,652
34,983
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Fernando
GranConquer
Fernando
13
7 / 0 / 12
3,890
486
32,332
36,291
82,173
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
4 / 1 / 17
4,198
525
26,578
13,037
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

19
7 / 2 / 14
4,263
533
42,885
21,225
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 36s
Objective Time
9m 17s
26
Kill Participation
91
12
Kills
31
31
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Moji
9
2
13
7.75
W
Tiberius
4
7
4
0.86
W
Fernando
GranConquer
Fernando
7
0
12
13
L
3
3
3
1.5
W
4
1
17
12.5
L
5
1
0
5
L
0
10
2
0.1
L
Koga
3
12
3
0.38
L
Ying
1
5
6
0.8
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,087
Damage
167,846
167,846
Taken
130,087
8,205
Shielding
102,034
78,570
Healing
96,281
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
36,399
35,723
20,368
1,222
24,551
19,061
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
29,652
26,602
0
3,080
34,983
800
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
GranConquer
Fernando
32,332
21,759
0
2,884
36,291
82,173
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

L
45,574
34,913
0
2,032
28,446
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
26,578
24,600
57,387
7,461
13,037
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,883
8,272
7,480
4,720
11,452
1,600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,077
12,652
0
6,647
58,875
6,605
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
40,626
28,811
0
522
45,273
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
14,927
14,927
44,003
13,166
23,800
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
42,885
37,791
0
3,879
21,225
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role