Player Matchup
VS
Match Stats

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5

Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 2s after swapping into Travel Form.
Level 2

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2

Collateral Damage
Form Swap
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 3

Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.
Level 3

Unnatural Persistence
Armor
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Level 1
Team 1 Score
1
VS
Team 2 Score
4

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 80%.
Level 4

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4

Ice in her Veins
Frostfire Glide
Heal for 50 every 1s while using FrostFire Glide.
Level 1

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3

True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2

Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5

Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1

Aico Forces
Chain Heal
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 5

Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2

Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.
Level 5

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3

The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2

Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Level 2

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1

Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.