Player Matchup

Seris
Seris
Qualifying
Exotic-X-Toxin1
Seris
Qualifying
Level 74
Champion Stats
2W - 3L
1,484 SR
Queue Stats
5W - 9L
1,324 Elo+
Solo
Terminus
Terminus
Gold I
RMBO x KeirBear
Terminus
Gold I
Level 292
Champion Stats
51W - 36L
1,682 SR
Queue Stats
736W - 730L
1,532 Elo+
Solo
Dredge
Dredge
Silver III
ku-dei-ta
Dredge
Silver III
Level 999
Champion Stats
113W - 114L
1,592 SR
Queue Stats
1,399W - 1,395L
1,492 Elo+
Solo
Fernando
Fernando
Gold IV
xusnuv
Fernando
Gold IV
Level 231
Champion Stats
5W - 7L
1,684 SR
Queue Stats
31W - 32L
1,520 Elo+
Solo
Drogoz
Drogoz
Silver IV
zStrangez
Drogoz
Silver IV
Level 418
Champion Stats
3W - 5L
1,632 SR
Queue Stats
63W - 70L
1,406 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 403
1,615 SR
1,455 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 356
1,551 SR
1,483 Elo+
Imani
Imani
Gold V
Annihilator_0610
Imani
Gold V
Level 699
Champion Stats
267W - 281L
1,572 SR
Queue Stats
2,315W - 2,301L
1,442 Elo+
Solo
Ying
Ying
Gold IV
BetitoLindo
Ying
Gold IV
Level 435
Champion Stats
6W - 13L
1,594 SR
Queue Stats
122W - 133L
1,438 Elo+
Solo
Barik
Barik
Silver III
Deputy_uwu
Barik
Silver III
Level 136
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,463 Elo+
Party 1
Makoa
Makoa
Gold IV
WasabiiGirl
Makoa
Gold IV
Level 295
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,622 Elo+
Solo
Maeve
Maeve
Gold V
eunkami
Maeve
Gold V
Level 214
Champion Stats
3W - 5L
1,586 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
2 / 11 / 15
2,618
201
20,478
38,139
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Terminus
28
6 / 8 / 10
2,545
196
81,159
106,750
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Dredge
ku-dei-ta
Dredge
59
6 / 10 / 6
2,398
184
76,621
50,521
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
xusnuv
Fernando
55
9 / 8 / 8
2,774
213
87,312
90,721
86,047
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Drogoz
zStrangez
Drogoz
50
6 / 13 / 5
2,235
172
62,517
38,472
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
TorvaldVora
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
15 / 7 / 14
3,891
299
108,582
55,757
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
1 / 4 / 16
3,836
295
16,661
35,859
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
50
7 / 5 / 18
3,856
297
66,445
80,876
51,001
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

53
9 / 7 / 11
3,818
294
53,876
110,426
46,458
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Maeve
eunkami
Maeve
46
21 / 6 / 15
4,119
317
79,039
45,169
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 53s
Objective Time
9m 48s
73
Kill Participation
127
29
Kills
53
50
Deaths
29
44
Assists
74
Player
Kills
Deaths
Assists
KDA
W
15
7
14
3.14
W
1
4
16
2.25
W
Barik
7
5
18
3.2
L
2
11
15
0.86
L
Terminus
6
8
10
1.38
W
9
7
11
2.07
W
Maeve
eunkami
Maeve
21
6
15
4.75
L
Dredge
ku-dei-ta
Dredge
6
10
6
0.9
L
Fernando
xusnuv
Fernando
9
8
8
1.63
L
Drogoz
zStrangez
Drogoz
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,087
Damage
324,603
324,603
Taken
328,087
86,047
Shielding
97,459
164,274
Healing
214,256
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
108,582
66,839
1,253
3,871
55,757
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,661
16,661
147,930
26,120
35,859
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Barik
66,445
66,425
0
8,757
80,876
51,001
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
20,478
17,402
113,561
9,740
38,139
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
81,159
56,221
0
21,052
106,750
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,876
49,378
1,792
9,134
110,426
46,458
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Maeve
eunkami
Maeve
79,039
76,638
3,274
12,125
45,169
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Dredge
ku-dei-ta
Dredge
76,621
37,791
0
12,966
50,521
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
xusnuv
Fernando
87,312
45,925
0
4,335
90,721
86,047
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Drogoz
zStrangez
Drogoz
62,517
45,034
0
2,620
38,472
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role