Player Matchup
VS
Match Stats

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3

Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1

Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2

Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4

Bullet Hopper
Increase your maximum Ammo by 5.
Level 5

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3

Indomitable
Armor
Gain 30% Lifesteal.
Level 3

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Trebuchet
Siege Shield
Generate 6 Ammo after activating Siege Shield.
Level 3

Level 1

Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Memento
Weapon
Increase your maximum Ammo by 10.
Level 2

Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3

Surprise!
Shadow Step
Generate 25 Ammo after activating Shadow Step.
Level 5

Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4

Gloomy Nook
Armor
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 3

Blood Cannon
Armor
Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 25% for 1.5s after activating Death Wings.
Level 5

Level 1

Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 40%.
Level 4

Indignation
Reduce the Cooldown of Conviction by 0.8s.
Level 2

Deadly Edict
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5

It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5

It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Spritely
Flutter
Reduce your damage taken by 15% for 3s after activating Flutter.
Level 3

Nectar
Seedling
Heal for 300 after using Seedling.
Level 4

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2

Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.