Player Matchup

Ying
Ying
Geeewlzt
Ying
Level 102
Champion Stats
3W - 2L
1,641 SR
Queue Stats
213W - 193L
1,542 Elo+
Party 2
Viktor
Viktor
Yosoyversus
Viktor
Level 62
Champion Stats
2W - 2L
1,492 SR
Queue Stats
122W - 114L
1,591 Elo+
Party 3
Willo
Willo
caroblink
Willo
Level 717
Champion Stats
79W - 58L
1,568 SR
Queue Stats
271W - 254L
1,532 Elo+
Party 3
Fernando
Fernando
defensive2
Fernando
Level 230
Champion Stats
45W - 19L
1,736 SR
Queue Stats
384W - 338L
1,660 Elo+
Solo
Koga
Koga
kainarasu
Koga
Level 30
Champion Stats
6W - 5L
1,510 SR
Queue Stats
30W - 32L
1,510 Elo+
Party 2
Team Averages
Level 228
1,590 SR
1,567 Elo+

VS

Team Averages
Level 118
1,559 SR
1,531 Elo+
Rei
Rei
Mari_anne__
Rei
Level 34
Champion Stats
42W - 30L
1,647 SR
Queue Stats
45W - 37L
1,589 Elo+
Party 1
Corvus
Corvus
QdP-dany
Corvus
Level 291
Champion Stats
21W - 18L
1,553 SR
Queue Stats
431W - 415L
1,563 Elo+
Party 1
Talus
Talus
TKX_DARKblow
Talus
Level 116
Champion Stats
8W - 15L
1,432 SR
Queue Stats
403W - 379L
1,566 Elo+
Party 1
Kinessa
Kinessa
skiharu
Kinessa
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,308 Elo+
Solo
Terminus
Terminus
thedeadfamily99
Terminus
Level 97
Champion Stats
30W - 22L
1,665 SR
Queue Stats
155W - 127L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
42
19 / 6 / 22
3,995
285
106,468
33,191
90
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
32
9 / 16 / 14
3,212
229
71,299
53,528
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Willo
caroblink
Willo
58
9 / 9 / 11
2,909
208
77,882
32,210
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
defensive2
Fernando
60
4 / 11 / 8
2,755
197
34,738
65,021
81,720
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
11
10 / 12 / 12
3,264
233
70,028
53,105
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
4 / 11 / 16
3,047
218
18,821
59,358
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Corvus
QdP-dany
Corvus
56
3 / 6 / 27
4,047
289
22,238
54,602
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
25 / 12 / 10
4,278
306
87,065
68,015
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Daredevil

Daredevil

Blitz Upper

Heal for 140 after activating Blitz Upper.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Kinessa
skiharu
Kinessa
36
7 / 7 / 13
2,864
205
45,364
34,347
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Terminus
25
15 / 12 / 12
4,718
337
63,567
144,093
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
7m 34s
118
Kill Participation
132
51
Kills
54
54
Deaths
48
67
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ying
19
6
22
5
L
4
11
16
1.09
L
Corvus
QdP-dany
Corvus
3
6
27
2.75
L
25
12
10
2.5
W
Viktor
9
16
14
1
W
Willo
caroblink
Willo
9
9
11
1.61
W
Fernando
defensive2
Fernando
4
11
8
0.73
W
Koga
10
12
12
1.33
L
Kinessa
skiharu
Kinessa
7
7
13
1.93
L
Terminus
15
12
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,415
Damage
237,055
237,055
Taken
360,415
81,810
Shielding
0
70,149
Healing
216,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
106,468
82,464
31,139
14,172
33,191
90
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
18,821
18,689
59,974
16,512
59,358
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
QdP-dany
Corvus
22,238
20,559
88,268
17,331
54,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
87,065
80,815
0
11,281
68,015
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Viktor
71,299
60,303
0
5,987
53,528
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
caroblink
Willo
77,882
50,663
0
6,022
32,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Fernando
defensive2
Fernando
34,738
21,126
0
2,057
65,021
81,720
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
70,028
63,614
0
10,772
53,105
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
skiharu
Kinessa
45,364
32,992
0
2,045
34,347
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Terminus
63,567
41,964
0
21,012
144,093
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role