Player Matchup

Zhin
Zhin
Beco1000
Zhin
Level 30
Champion Stats
12W - 9L
1,482 SR
Queue Stats
14W - 12L
1,379 Elo+
Party 1
Torvald
Torvald
GaoOverMelody
Torvald
Level 21
Champion Stats
2W - 2L
1,720 SR
Queue Stats
20W - 16L
1,412 Elo+
Party 1
Lillith
Lillith
Just_Mickey111
Lillith
Level 36
Champion Stats
8W - 11L
1,439 SR
Queue Stats
54W - 55L
1,459 Elo+
Solo
Strix
Strix
Litwick12
Strix
Level 32
Champion Stats
6W - 6L
1,671 SR
Queue Stats
28W - 30L
1,545 Elo+
Solo
Grohk
Grohk
NumberPython691
Grohk
Level 610
Champion Stats
5W - 3L
1,649 SR
Queue Stats
201W - 223L
1,504 Elo+
Solo
Team Averages
Level 146
1,592 SR
1,460 Elo+

VS

Team Averages
Level 105
1,589 SR
1,502 Elo+
Atlas
Atlas
ENCULAX239
Atlas
Level 89
Champion Stats
13W - 12L
1,607 SR
Queue Stats
26W - 26L
1,544 Elo+
Party 2
Tiberius
Tiberius
JoseManuel0512
Tiberius
Level 107
Champion Stats
3W - 1L
1,829 SR
Queue Stats
210W - 206L
1,506 Elo+
Solo
Inara
Inara
KayKay24254026
Inara
Level 215
Champion Stats
16W - 12L
1,642 SR
Queue Stats
618W - 616L
1,487 Elo+
Solo
Talus
Talus
LUGO-EL-CRACK
Talus
Level 41
Champion Stats
6W - 11L
1,401 SR
Queue Stats
29W - 30L
1,442 Elo+
Solo
Grohk
Grohk
cocopoulin456
Grohk
Level 73
Champion Stats
3W - 7L
1,468 SR
Queue Stats
26W - 32L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
18
12 / 9 / 15
3,677
283
63,763
39,196
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Torvald
8
6 / 4 / 13
4,354
335
45,693
14,362
79,957
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

24
6 / 11 / 6
2,622
202
22,257
31,403
3,738
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Level 1

Strix
Litwick12
Strix
18
10 / 9 / 16
3,116
240
62,320
28,953
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 30%.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

60
7 / 5 / 21
3,867
297
95,295
50,267
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
37
15 / 9 / 16
2,855
220
36,196
101,569
5,940
Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Steady Arm

Steady Arm

Setback

Generate 3 Ammo after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
38
12 / 10 / 9
2,315
178
52,855
47,208
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
7 / 9 / 9
2,840
218
44,418
73,848
5,352
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

21
0 / 6 / 6
1,370
105
11,114
22,727
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

48
4 / 7 / 23
2,522
194
19,598
43,976
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 15s
Objective Time
3m 37s
112
Kill Participation
101
41
Kills
38
38
Deaths
41
71
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhin
12
9
15
2.17
L
Atlas
15
9
16
2.56
W
Torvald
6
4
13
3.13
L
Tiberius
12
10
9
1.65
W
6
11
6
0.82
L
7
9
9
1.28
L
0
6
6
0.5
W
Strix
Litwick12
Strix
10
9
16
2
W
7
5
21
3.5
L
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,328
Damage
164,181
164,181
Taken
289,328
83,695
Shielding
11,292
60,295
Healing
122,621
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
63,763
51,592
0
7,644
39,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
36,196
36,196
0
6,173
101,569
5,940
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Torvald
45,693
38,827
0
479
14,362
79,957
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
52,855
36,533
0
7,483
47,208
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
22,257
14,879
3,275
770
31,403
3,738
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,418
34,803
0
5,891
73,848
5,352
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
11,114
10,743
0
6,876
22,727
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Strix
Litwick12
Strix
62,320
60,255
0
1,450
28,953
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
95,295
48,663
11,564
35,113
50,267
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
19,598
14,726
67,399
28,799
43,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role