Player Matchup
VS
Match Stats

Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5

Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 12%.
Level 2

Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4

Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1

Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Level 5

Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 4

Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 1.
Level 1

Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Level 4

Roost
Scope
Hits with Talon Rifle generate 1% Ultimate charge.
Level 1

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Disappear
Armor
Increase your Movement Speed by 14% while Out of Combat.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.35s.
Level 1

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Level 1
Team 1 Score
4
VS
Team 2 Score
3

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2

Flora
Armor
Increase your maximum Health by 100.
Level 2

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 6%.
Level 1

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3

Air Supremacy
Reduce damage taken by 15% for 2.5s after activating Commanding Leap.
Level 3

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4

Determined Defense
Armor
Increase your maximum Health by 200.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4

Unyielding Advance
Increase Abyssal Fortress' Health by 400
Level 2

True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3

The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Nimble Fingers
Poison Bolts
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Level 3

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.