Player Matchup

Fernando
Fernando
Kharolaine
Fernando
Level 999
Champion Stats
60W - 43L
1,622 SR
Queue Stats
880W - 896L
1,606 Elo+
Solo
Pip
Pip
Mashy333
Pip
Level 552
Champion Stats
28W - 47L
1,501 SR
Queue Stats
861W - 853L
1,551 Elo+
Solo
Viktor
Viktor
copitoferal
Viktor
Level 999
Champion Stats
78W - 84L
1,642 SR
Queue Stats
1,269W - 1,243L
1,586 Elo+
Solo
Lillith
Lillith
milanesapasion
Lillith
Level 999
Champion Stats
91W - 70L
1,682 SR
Queue Stats
1,172W - 1,164L
1,599 Elo+
Solo
Buck
Buck
xGrozny
Buck
Level 403
Champion Stats
10W - 11L
1,565 SR
Queue Stats
65W - 78L
1,569 Elo+
Solo
Team Averages
Level 790
1,602 SR
1,582 Elo+

VS

Team Averages
Level 705
1,537 SR
1,562 Elo+
Zhin
Zhin
Badernista
Zhin
Level 658
Champion Stats
64W - 48L
1,637 SR
Queue Stats
701W - 677L
1,562 Elo+
Solo
Kinessa
Kinessa
DoubleCupcake
Kinessa
Level 999
Champion Stats
44W - 73L
1,463 SR
Queue Stats
978W - 996L
1,541 Elo+
Solo
Ruckus
Ruckus
LUCHO0
Ruckus
Level 533
Champion Stats
6W - 9L
1,561 SR
Queue Stats
501W - 489L
1,546 Elo+
Solo
Willo
Willo
Niikkio
Willo
Level 540
Champion Stats
8W - 15L
1,440 SR
Queue Stats
71W - 60L
1,552 Elo+
Solo
Corvus
Corvus
RockTheProud
Corvus
Level 797
Champion Stats
202W - 194L
1,585 SR
Queue Stats
438W - 427L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kharolaine
Fernando
57
8 / 2 / 10
3,533
321
34,437
115,862
130,788
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
10 / 7 / 13
2,715
247
49,097
53,683
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Viktor
58
9 / 7 / 11
3,689
335
63,272
35,552
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

60
5 / 1 / 22
3,334
303
32,413
22,263
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Buck
xGrozny
Buck
57
14 / 9 / 7
2,813
256
39,796
50,609
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
6 / 12 / 2
2,119
193
51,112
52,951
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Kinessa
60
2 / 7 / 7
2,166
197
66,695
29,247
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Ruckus
LUCHO0
Ruckus
60
9 / 8 / 7
2,930
266
64,651
80,422
48,212
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Willo
Niikkio
Willo
56
4 / 9 / 5
2,167
197
49,278
24,677
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Corvus
56
5 / 10 / 10
3,109
283
46,233
31,718
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 47s
Objective Time
2m 37s
109
Kill Participation
57
46
Kills
26
26
Deaths
46
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
12
2
0.58
L
Kinessa
2
7
7
0.79
W
Fernando
Kharolaine
Fernando
8
2
10
6.5
L
Ruckus
LUCHO0
Ruckus
9
8
7
1.56
W
10
7
13
2.36
L
Willo
Niikkio
Willo
4
9
5
0.72
L
Corvus
5
10
10
1
W
Viktor
9
7
11
2.07
W
5
1
22
16
W
Buck
xGrozny
Buck
14
9
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,015
Damage
277,969
277,969
Taken
219,015
130,788
Shielding
48,212
187,112
Healing
99,790
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,112
42,102
352
12,142
52,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Kinessa
66,695
44,741
0
8,211
29,247
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Kharolaine
Fernando
34,437
20,917
0
3,537
115,862
130,788
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
LUCHO0
Ruckus
64,651
52,482
0
18,531
80,422
48,212
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,097
45,274
9,929
23,668
53,683
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
Niikkio
Willo
49,278
33,021
0
487
24,677
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
46,233
21,386
52,524
7,543
31,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
63,272
42,923
0
4,337
35,552
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,413
12,990
128,982
675
22,263
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
xGrozny
Buck
39,796
35,674
0
15,984
50,609
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role