Player Matchup

Mal'Damba
Mal'Damba
FaZe_sheanegas
Mal'Damba
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Solo
Evie
Evie
ObviusZerez
Evie
Level 313
Champion Stats
11W - 5L
1,725 SR
Queue Stats
57W - 47L
1,513 Elo+
Solo
Skye
Skye
Puppyspit4u
Skye
Level 844
Champion Stats
179W - 121L
1,622 SR
Queue Stats
494W - 439L
1,498 Elo+
Solo
Kinessa
Kinessa
SteelHyral
Kinessa
Level 286
Champion Stats
32W - 31L
1,556 SR
Queue Stats
73W - 71L
1,484 Elo+
Solo
Fernando
Fernando
doublekrux
Fernando
Level 121
Champion Stats
32W - 18L
1,623 SR
Queue Stats
49W - 30L
1,543 Elo+
Solo
Team Averages
Level 320
1,605 SR
1,477 Elo+

VS

Team Averages
Level 450
1,577 SR
1,534 Elo+
Octavia
Octavia
Joan_Bendecido
Octavia
Level 137
Champion Stats
2W - 2L
1,445 SR
Queue Stats
289W - 332L
1,512 Elo+
Solo
Moji
Moji
LikeGOD1
Moji
Level 76
Champion Stats
5W - 0L
1,961 SR
Queue Stats
100W - 62L
1,576 Elo+
Solo
Barik
Barik
LookItsNici
Barik
Level 999
Champion Stats
51W - 51L
1,578 SR
Queue Stats
1,735W - 1,696L
1,562 Elo+
Party 1
Grohk
Grohk
PrimoFlounder04
Grohk
Level 999
Champion Stats
104W - 73L
1,615 SR
Queue Stats
491W - 455L
1,552 Elo+
Party 1
Lex
Lex
drSpanksThem
Lex
Level 38
Champion Stats
1W - 1L
1,286 SR
Queue Stats
52W - 50L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
FaZe_sheanegas
Mal'Damba
27
0 / 7 / 2
695
77
18,005
22,681
300
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

56
1 / 8 / 1
936
104
7,000
15,475
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 50% less Self-Damage and no longer applies a Knockback to yourself.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 50% for 2s after using Blink.

Level 5

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 30% for 4s after Ice Block ends.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Chilled

Chilled

Blink

Increase your Reload Speed by 10% for 4s after using Blink.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
6 / 5 / 2
1,784
198
37,187
21,311
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Kinessa
SteelHyral
Kinessa
41
1 / 6 / 5
1,821
202
38,892
15,821
200
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Level 1

Fernando
doublekrux
Fernando
48
1 / 8 / 1
1,664
185
32,383
48,791
92,214
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
12 / 3 / 6
2,306
256
32,335
19,719
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Moji
60
3 / 1 / 10
2,256
251
17,280
18,393
12,210

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

59
10 / 0 / 8
2,748
305
31,203
39,881
41,670
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
6 / 1 / 16
3,175
353
29,940
34,533
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

19
3 / 4 / 9
2,236
248
13,321
20,941
0

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
9m 29s
20
Kill Participation
83
9
Kills
34
34
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
FaZe_sheanegas
Mal'Damba
0
7
2
0.14
W
12
3
6
5
W
Moji
3
1
10
8
W
10
0
8
14
L
1
8
1
0.19
W
6
1
16
14
L
6
5
2
1.4
L
Kinessa
SteelHyral
Kinessa
1
6
5
0.58
L
Fernando
doublekrux
Fernando
1
8
1
0.19
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,467
Damage
124,079
124,079
Taken
133,467
92,714
Shielding
53,880
28,241
Healing
102,754
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
FaZe_sheanegas
Mal'Damba
18,005
5,950
11,042
6,310
22,681
300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
32,335
30,885
450
5,909
19,719
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
17,280
17,280
24,642
4,923
18,393
12,210
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,203
31,203
0
15,256
39,881
41,670
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
7,000
6,280
0
1,513
15,475
0
W
29,940
18,740
27,617
23,809
34,533
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,187
20,526
0
8,363
21,311
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
SteelHyral
Kinessa
38,892
24,142
0
621
15,821
200

Level 1

Level 1

L
Fernando
doublekrux
Fernando
32,383
20,443
0
392
48,791
92,214

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
13,321
13,321
0
148
20,941
0

Damage Done by Role

Damage Taken by Role