Player Matchup

Lillith
Lillith
Qualifying
Ainzoolgun
Lillith
Qualifying
Level 52
Champion Stats
2W - 0L
1,606 SR
Queue Stats
14W - 15L
1,465 Elo+
Solo
Maeve
Maeve
Gold V
MANTOANZIM
Maeve
Gold V
Level 124
Champion Stats
8W - 9L
1,522 SR
Queue Stats
239W - 268L
1,487 Elo+
Solo
Fernando
Fernando
Gold II
Skrolt
Fernando
Gold II
Level 387
Champion Stats
5W - 2L
1,939 SR
Queue Stats
25W - 22L
1,643 Elo+
Solo
Makoa
Makoa
Platinum V
SujiroKim3mame
Makoa
Platinum V
Level 763
Champion Stats
41W - 32L
1,668 SR
Queue Stats
501W - 454L
1,560 Elo+
Solo
Willo
Willo
Gold I
bombermam557
Willo
Gold I
Level 964
Champion Stats
6W - 0L
1,673 SR
Queue Stats
53W - 36L
1,567 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 458
1,682 SR
1,545 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 439
1,524 SR
1,520 Elo+
Barik
Barik
Silver III
Itachi1609uchiha
Barik
Silver III
Level 47
Champion Stats
1W - 4L
1,318 SR
Queue Stats
11W - 19L
1,487 Elo+
Party 1
Inara
Inara
Gold II
Pixurita222
Inara
Gold II
Level 201
Champion Stats
6W - 12L
1,508 SR
Queue Stats
88W - 96L
1,477 Elo+
Party 1
Talus
Talus
Gold II
Xasterty_23
Talus
Gold II
Level 736
Champion Stats
75W - 65L
1,633 SR
Queue Stats
853W - 808L
1,540 Elo+
Party 2
Jenos
Jenos
Gold II
xXRenan_NunesXx
Jenos
Gold II
Level 464
Champion Stats
11W - 11L
1,610 SR
Queue Stats
285W - 260L
1,509 Elo+
Party 2
Tyra
Tyra
Gold I
xeremdoido
Tyra
Gold I
Level 747
Champion Stats
9W - 15L
1,550 SR
Queue Stats
358W - 365L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Ainzoolgun
Lillith
52
3 / 3 / 24
3,245
361
32,554
39,537
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Maeve
49
3 / 5 / 6
1,965
218
31,962
22,764
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
Skrolt
Fernando
53
6 / 1 / 6
3,057
340
36,987
72,021
58,632
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
11 / 3 / 15
2,663
296
43,341
59,255
23,360
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
20 / 4 / 10
3,174
353
78,072
28,025
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Bans
DrogozBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
Androxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
2 / 10 / 7
1,933
215
35,857
57,932
39,306
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

46
3 / 9 / 2
1,708
190
36,643
72,566
10,404
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
7 / 9 / 2
1,801
200
36,811
40,761
0
Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

48
0 / 7 / 9
1,799
200
17,632
19,293
9,013
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
4 / 8 / 5
2,331
259
94,659
32,364
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
2m 17s
104
Kill Participation
41
43
Kills
16
16
Deaths
43
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lillith
Ainzoolgun
Lillith
3
3
24
5
L
2
10
7
0.55
W
Maeve
3
5
6
1.2
L
3
9
2
0.44
W
Fernando
Skrolt
Fernando
6
1
6
9
W
11
3
15
6.17
L
7
9
2
0.89
W
20
4
10
6.25
L
0
7
9
0.64
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,916
Damage
221,602
221,602
Taken
222,916
81,992
Shielding
58,723
117,526
Healing
83,947
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Ainzoolgun
Lillith
32,554
18,024
91,783
1,064
39,537
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
35,857
35,857
0
490
57,932
39,306
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
31,962
31,562
0
7,501
22,764
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,643
31,978
0
6,280
72,566
10,404
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
Skrolt
Fernando
36,987
29,864
0
7,621
72,021
58,632
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,341
39,245
0
7,240
59,255
23,360
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,811
35,609
0
7,863
40,761
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
78,072
52,444
0
2,317
28,025
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
17,632
9,423
64,907
3,898
19,293
9,013
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
94,659
49,515
0
509
32,364
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role