Player Matchup

Ying
Ying
Gold III
GalaxyGamerBR
Ying
Gold III
Level 507
Champion Stats
225W - 209L
1,568 SR
Queue Stats
1,027W - 1,023L
1,433 Elo+
Solo
Terminus
Terminus
Gold V
Shong20
Terminus
Gold V
Level 772
Champion Stats
47W - 29L
1,674 SR
Queue Stats
523W - 564L
1,481 Elo+
Solo
Tyra
Tyra
Gold III
Stev3eee
Tyra
Gold III
Level 426
Champion Stats
14W - 5L
1,768 SR
Queue Stats
56W - 53L
1,445 Elo+
Party 1
Inara
Inara
Gold III
irishknucklez
Inara
Gold III
Level 330
Champion Stats
33W - 29L
1,678 SR
Queue Stats
64W - 59L
1,479 Elo+
Party 1
Viktor
Viktor
Gold III
lB00M
Viktor
Gold III
Level 553
Champion Stats
2W - 2L
1,495 SR
Queue Stats
276W - 271L
1,592 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 518
1,637 SR
1,486 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 685
1,616 SR
1,501 Elo+
Barik
Barik
Gold III
ImJoshGraves
Barik
Gold III
Level 999
Champion Stats
68W - 54L
1,671 SR
Queue Stats
989W - 933L
1,567 Elo+
Solo
Koga
Koga
Gold III
LoneRaider75
Koga
Gold III
Level 657
Champion Stats
53W - 42L
1,607 SR
Queue Stats
677W - 692L
1,446 Elo+
Solo
Seris
Seris
Gold V
MIB-MOB
Seris
Gold V
Level 999
Champion Stats
40W - 51L
1,539 SR
Queue Stats
409W - 411L
1,488 Elo+
Solo
Imani
Imani
Platinum IV
MojiForever
Imani
Platinum IV
Level 623
Champion Stats
7W - 6L
1,753 SR
Queue Stats
179W - 175L
1,519 Elo+
Solo
Ash
Ash
Gold V
iStarGaminG
Ash
Gold V
Level 148
Champion Stats
24W - 27L
1,509 SR
Queue Stats
246W - 238L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 6 / 37
4,421
260
20,012
50,689
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
Shong20
Terminus
59
8 / 13 / 13
3,652
215
72,264
145,713
400
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Tyra
59
32 / 13 / 13
5,252
309
122,831
78,401
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
12 / 9 / 22
4,497
265
76,373
127,382
18,248
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Viktor
lB00M
Viktor
55
5 / 8 / 27
3,730
219
100,665
57,462
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
TalusWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 15 / 20
4,326
254
66,860
103,095
203,769
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
16 / 15 / 11
3,944
232
107,285
49,949
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Seris
MIB-MOB
Seris
57
7 / 9 / 24
4,315
254
56,965
60,752
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

58
17 / 11 / 15
4,618
272
139,170
59,733
5,016
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

39
8 / 9 / 22
4,321
254
89,367
118,616
52,602
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
10m 10s
171
Kill Participation
145
59
Kills
53
49
Deaths
59
112
Assists
92
Player
Kills
Deaths
Assists
KDA
W
2
6
37
3.42
L
5
15
20
1
L
16
15
11
1.43
L
Seris
MIB-MOB
Seris
7
9
24
2.11
L
17
11
15
2.23
W
Terminus
Shong20
Terminus
8
13
13
1.12
W
Tyra
32
13
13
2.96
L
8
9
22
2.11
W
12
9
22
2.56
W
Viktor
lB00M
Viktor
5
8
27
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

392,145
Damage
459,647
459,647
Taken
392,145
18,648
Shielding
261,387
271,759
Healing
197,620
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,012
20,012
191,722
35,053
50,689
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
66,860
66,860
0
4,111
103,095
203,769
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
107,285
80,372
0
10,041
49,949
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
MIB-MOB
Seris
56,965
46,515
129,662
36,987
60,752
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
139,170
91,770
0
7,706
59,733
5,016
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
Shong20
Terminus
72,264
47,147
0
27,690
145,713
400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Tyra
122,831
71,292
3,492
4,657
78,401
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
89,367
79,714
0
9,113
118,616
52,602
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
76,373
60,963
0
2,610
127,382
18,248
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
lB00M
Viktor
100,665
80,168
0
6,535
57,462
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role