Player Matchup
VS
Match Stats

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Charisma
Armor
Increase your maximum Health by 250.
Level 5

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 8%.
Level 1

Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2

Flying Chakrams
Weapon
Increase your maximum Ammo by 5.
Level 5

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Spring Tide
Shell Spin
Heal for 250 for each enemy hit with Shell Spin.
Level 1

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3

Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5

Wildfire
Whirl
Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.
Level 1

Hideout
Billow
Reduce the Cooldown of Whirl by 1s after using Billow.
Level 1

Master Stance
Counter
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Level 3

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Bowling Ball
Rocket Boots
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Level 2

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5

Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 4%.
Level 1

Wind's Embrace
Agility
Heal for 80 every 1s while Agility is active.
Level 4

Criminal Record
Dragon Stance
Gain 14% Lifesteal while in Dragon Stance.
Level 4

Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.7s.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Level 1

Forged in Battle
Reduce the Cooldown of Sanctuary by 0.6s.
Level 1

True Conviction
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 3

Righteous Fury
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Level 3

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Opulence
Missile Launcher
Heal 240 health for each player hit by Missile Launcher.
Level 4

No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2

Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4

Metal March
Missile Launcher
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Level 4

Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 50% while using Iron Sights.
Level 5

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Level 1

Predator
Iron Sights
Gain 5% Lifesteal while using Iron Sights.
Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 75%.
Level 5

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.