Player Matchup

Inara
Inara
Gold I
ArsieldaBatata
Inara
Gold I
Level 262
Champion Stats
75W - 59L
1,607 SR
Queue Stats
447W - 404L
1,497 Elo+
Party 1
Fernando
Fernando
Platinum II
Biellopes
Fernando
Platinum II
Level 999
Champion Stats
18W - 15L
1,705 SR
Queue Stats
83W - 69L
1,615 Elo+
Party 1
Tyra
Tyra
Gold II
VinnySouza
Tyra
Gold II
Level 878
Champion Stats
1W - 3L
1,567 SR
Queue Stats
147W - 151L
1,556 Elo+
Party 1
Ying
Ying
Platinum V
cuenta-nueva123
Ying
Platinum V
Level 800
Champion Stats
12W - 11L
1,674 SR
Queue Stats
324W - 322L
1,546 Elo+
Party 3
Androxus
Androxus
Platinum IV
elkebincabezaske
Androxus
Platinum IV
Level 999
Champion Stats
31W - 43L
1,585 SR
Queue Stats
598W - 591L
1,559 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 788
1,627 SR
1,555 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 582
1,539 SR
1,542 Elo+
Cassie
Cassie
Platinum IV
Armyヂ
Cassie
Platinum IV
Level 999
Champion Stats
8W - 19L
1,536 SR
Queue Stats
891W - 851L
1,553 Elo+
Party 2
Terminus
Terminus
Gold III
Bemól
Terminus
Gold III
Level 250
Champion Stats
2W - 2L
1,374 SR
Queue Stats
202W - 173L
1,525 Elo+
Solo
Mal'Damba
Mal'Damba
Silver I
ElHombrePaii
Mal'Damba
Silver I
Level 177
Champion Stats
3W - 1L
1,500 SR
Queue Stats
46W - 40L
1,511 Elo+
Solo
Yagorath
Yagorath
Platinum V
LPsousa
Yagorath
Platinum V
Level 483
Champion Stats
55W - 45L
1,648 SR
Queue Stats
910W - 845L
1,543 Elo+
Solo
Vora
Vora
Qualifying
Midzyギ
Vora
Qualifying
Level 999
Champion Stats
428W - 342L
1,634 SR
Queue Stats
832W - 784L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 7 / 4
1,730
192
28,827
80,064
22,352
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
Biellopes
Fernando
60
4 / 7 / 6
2,133
237
47,196
87,060
42,790
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
4 / 3 / 4
2,160
240
85,320
40,607
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
0 / 2 / 10
2,368
263
15,979
25,047
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 7 / 6
1,773
197
45,560
50,232
0
Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
DrogozBomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Armyヂ
Cassie
59
3 / 0 / 12
3,031
337
81,015
12,891
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Terminus
Bemól
Terminus
57
4 / 2 / 11
3,148
350
49,955
73,269
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Mal'Damba
ElHombrePaii
Mal'Damba
41
2 / 1 / 17
3,308
368
21,584
17,738
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Yagorath
LPsousa
Yagorath
59
8 / 2 / 10
3,037
337
58,977
75,345
0
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.

Level 3

Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Vora
59
9 / 6 / 6
2,860
318
71,479
33,077
750
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 53s
Objective Time
9m 13s
43
Kill Participation
82
13
Kills
26
26
Deaths
11
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cassie
Armyヂ
Cassie
3
0
12
9
L
1
7
4
0.43
W
Terminus
Bemól
Terminus
4
2
11
4.75
L
Fernando
Biellopes
Fernando
4
7
6
1
W
Mal'Damba
ElHombrePaii
Mal'Damba
2
1
17
10.5
W
Yagorath
LPsousa
Yagorath
8
2
10
6.5
W
Vora
9
6
6
2
L
4
3
4
2
L
0
2
10
2.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,882
Damage
283,010
283,010
Taken
212,320
65,142
Shielding
750
183,867
Healing
159,007
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
Armyヂ
Cassie
81,015
66,593
0
3,288
12,891
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
28,827
24,054
0
8,426
80,064
22,352
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
Bemól
Terminus
49,955
40,340
0
9,347
73,269
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Biellopes
Fernando
47,196
34,588
0
4,723
87,060
42,790
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
ElHombrePaii
Mal'Damba
21,584
13,088
104,735
15,029
17,738
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Yagorath
LPsousa
Yagorath
58,977
34,037
0
17,371
75,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Vora
71,479
46,767
0
9,237
33,077
750
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
85,320
49,584
0
3,862
40,607
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
15,979
15,979
145,416
21,440
25,047
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,560
37,968
0
0
50,232
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role