Player Matchup
VS
Match Stats

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Deadly Edict
Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.
Level 3

Tools of Salvation
Increase your maximum Health by 450.
Level 3

Righteous Fury
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Level 3

Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Level 1

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 30%.
Level 5

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Level 1

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 15% faster.
Level 3

Elemental Grace
Armor
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Level 4

Affinity
Elemental Shift
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Level 2

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Ruthless
Armor
Decrease the rate of Wrath decay by 10%.
Level 1

Incandescent Being
Armor
Increase your maximum Health by 200.
Level 4

Fire Siphon
Wings of Wrath
Heal for 150 for each enemy hit with Wings of Wrath.
Level 2

Burning Oath
Kindle Soul
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Level 4

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4

Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Justice Served
Retribution
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 5

Well-Oiled
Weapon
Increase your Reload Speed by 10%.
Level 2

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 4.8s.
Level 4

Warrants Out
Combat Slide
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Level 2

Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1

Life Unlived
Second Chance
Heal for an additional 450 when using Second Chance.
Level 3

Hell Hunter
Weapon
Generate 3 Ammo after hitting a fully-charged weapon shot.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Level 3

Old Wounds
Armor
Increase your maximum Health by 450.
Level 3

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 1.5s.
Level 3

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

New Resolve
Mark of Fate
Grant a 200-Health Shield to an ally for 2s when you Mark them.
Level 5

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1

The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.