Player Matchup

Ruckus
Ruckus
Qualifying
LeGiTxLeGaCy
Ruckus
Qualifying
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Octavia
Octavia
Gold III
Listcom12
Octavia
Gold III
Level 407
Champion Stats
4W - 4L
1,554 SR
Queue Stats
241W - 234L
1,495 Elo+
Solo
Androxus
Androxus
Gold IV
SamBllack
Androxus
Gold IV
Level 999
Champion Stats
37W - 63L
1,495 SR
Queue Stats
941W - 907L
1,410 Elo+
Solo
Furia
Furia
Silver I
TCB99
Furia
Silver I
Level 196
Champion Stats
5W - 9L
1,527 SR
Queue Stats
145W - 167L
1,437 Elo+
Solo
Inara
Inara
Qualifying
TheSauceShaman
Inara
Qualifying
Level 102
Champion Stats
0W - 3L
1,593 SR
Queue Stats
5W - 10L
1,409 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 350
1,534 SR
1,397 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 413
1,536 SR
1,416 Elo+
Buck
Buck
Silver II
DillyDilly2400
Buck
Silver II
Level 257
Champion Stats
2W - 0L
1,500 SR
Queue Stats
63W - 53L
1,381 Elo+
Party 3
Seris
Seris
Silver I
I800-WATCHANIME
Seris
Silver I
Level 197
Champion Stats
7W - 8L
1,465 SR
Queue Stats
50W - 68L
1,393 Elo+
Party 1
Barik
Barik
Silver I
Kiritoo-_-32
Barik
Silver I
Level 999
Champion Stats
181W - 254L
1,531 SR
Queue Stats
1,149W - 1,157L
1,474 Elo+
Party 3
Willo
Willo
Gold IV
MeloGames
Willo
Gold IV
Level 330
Champion Stats
4W - 5L
1,495 SR
Queue Stats
230W - 224L
1,449 Elo+
Solo
Ash
Ash
Silver I
topmost_razor0
Ash
Silver I
Level 283
Champion Stats
7W - 8L
1,687 SR
Queue Stats
43W - 58L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
41
2 / 8 / 13
2,190
199
47,657
56,785
62,647
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

Octavia
Listcom12
Octavia
59
5 / 6 / 4
1,857
169
59,907
28,778
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Level 1

Androxus
SamBllack
Androxus
58
10 / 10 / 5
2,173
198
44,912
32,088
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Furia
TCB99
Furia
51
1 / 8 / 8
1,772
161
10,550
23,462
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

45
6 / 9 / 8
2,377
216
45,092
101,026
13,515
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
VoraKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
12 / 3 / 11
3,137
285
50,850
31,335
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
1 / 4 / 15
1,561
142
26,456
29,641
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Level 1

59
3 / 9 / 10
3,495
318
37,518
67,224
136,567
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
MeloGames
Willo
43
19 / 5 / 8
3,600
327
77,858
24,398
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

58
6 / 3 / 18
3,479
316
49,457
55,520
50,004
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
8m 53s
62
Kill Participation
103
24
Kills
41
41
Deaths
24
38
Assists
62
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
1
4
15
2.13
W
3
9
10
0.89
L
Ruckus
2
8
13
1.06
L
Octavia
Listcom12
Octavia
5
6
4
1.17
W
Willo
MeloGames
Willo
19
5
8
4.6
L
Androxus
SamBllack
Androxus
10
10
5
1.25
L
Furia
TCB99
Furia
1
8
8
0.63
L
6
9
8
1.11
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,118
Damage
242,139
242,139
Taken
208,118
76,162
Shielding
186,571
99,725
Healing
115,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,850
46,222
0
13,626
31,335
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
26,456
22,629
61,079
19,007
29,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
37,518
37,518
0
15,101
67,224
136,567
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
47,657
34,667
0
8,880
56,785
62,647
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Listcom12
Octavia
59,907
53,957
2,422
10,507
28,778
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
MeloGames
Willo
77,858
60,008
0
2,779
24,398
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
SamBllack
Androxus
44,912
39,137
0
7,404
32,088
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Furia
TCB99
Furia
10,550
4,437
65,440
4,684
23,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
45,092
32,016
0
388
101,026
13,515
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
49,457
46,587
0
4,225
55,520
50,004
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role