Player Matchup

Makoa
Makoa
Silver I
AstreNewGame
Makoa
Silver I
Level 84
Champion Stats
1W - 1L
1,562 SR
Queue Stats
6W - 2L
1,638 Elo+
Party 1
Maeve
Maeve
Qualifying
DarkProGamerBR
Maeve
Qualifying
Level 94
Champion Stats
1W - 0L
1,728 SR
Queue Stats
6W - 7L
1,420 Elo+
Party 1
Tyra
Tyra
Platinum IV
pichttt
Tyra
Platinum IV
Level 686
Champion Stats
36W - 28L
1,633 SR
Queue Stats
118W - 119L
1,554 Elo+
Party 1
Rei
Rei
Qualifying
tomiypluma3
Rei
Qualifying
Level 581
Champion Stats
1W - 0L
1,446 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Inara
Inara
Qualifying
といんとくにみ
Inara
Qualifying
Level 167
Champion Stats
1W - 1L
1,635 SR
Queue Stats
5W - 2L
1,687 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 322
1,601 SR
1,560 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 436
1,594 SR
1,367 Elo+
Jenos
Jenos
Qualifying
F33l good2175
Jenos
Qualifying
Level 49
Champion Stats
0W - 3L
1,489 SR
Queue Stats
0W - 5L
1,321 Elo+
Solo
Fernando
Fernando
Platinum III
L1LŒ
Fernando
Platinum III
Level 999
Champion Stats
36W - 20L
1,752 SR
Queue Stats
921W - 887L
1,550 Elo+
Solo
Khan
Khan
Silver IV
X_C90_G4B0_C90_X
Khan
Silver IV
Level 64
Champion Stats
4W - 5L
1,632 SR
Queue Stats
30W - 56L
1,389 Elo+
Solo
Koga
Koga
Qualifying
gelhiontown
Koga
Qualifying
Level 166
Champion Stats
1W - 2L
1,654 SR
Queue Stats
2W - 9L
1,214 Elo+
Solo
Saati
Saati
Bronze IV
miduinho
Saati
Bronze IV
Level 900
Champion Stats
2W - 5L
1,445 SR
Queue Stats
276W - 319L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
10 / 1 / 12
2,985
299
61,191
49,042
22,207
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

44
11 / 2 / 11
3,011
301
56,924
22,576
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Tyra
pichttt
Tyra
48
10 / 4 / 10
2,875
288
65,768
24,772
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
1 / 3 / 21
3,169
317
17,383
28,344
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

53
4 / 3 / 11
2,988
299
25,470
41,956
21,569
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloAzaan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb KingDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 5 / 8
1,988
199
4,543
16,094
9,626
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
L1LŒ
Fernando
59
4 / 6 / 3
2,027
203
54,125
63,416
54,304
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

48
2 / 9 / 0
1,575
158
24,473
77,117
38,942
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

44
5 / 10 / 3
1,889
189
42,757
41,645
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Level 1

Saati
miduinho
Saati
55
1 / 6 / 2
1,546
155
40,792
28,464
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
1m 30s
101
Kill Participation
29
36
Kills
13
13
Deaths
36
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
W
11
2
11
8.25
L
1
5
8
1
L
Fernando
L1LŒ
Fernando
4
6
3
0.92
L
2
9
0
0.22
L
5
10
3
0.65
L
Saati
miduinho
Saati
1
6
2
0.33
W
Tyra
pichttt
Tyra
10
4
10
3.75
W
1
3
21
3.83
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,736
Damage
166,690
166,690
Taken
226,736
43,776
Shielding
102,872
121,377
Healing
111,249
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,191
57,232
0
4,680
49,042
22,207
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,924
55,578
0
5,776
22,576
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
4,543
2,474
91,382
5,099
16,094
9,626
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
L1LŒ
Fernando
54,125
22,463
0
1,149
63,416
54,304
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,473
21,853
2,702
9,471
77,117
38,942
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
42,757
39,268
0
1,106
41,645
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
miduinho
Saati
40,792
32,121
0
340
28,464
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
pichttt
Tyra
65,768
47,891
0
606
24,772
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
17,383
17,283
86,243
21,465
28,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,470
23,108
0
2,607
41,956
21,569
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role