Player Matchup

Tiberius
Tiberius
Silver II
Abbas_ElMag3
Tiberius
Silver II
Level 692
Champion Stats
28W - 35L
1,574 SR
Queue Stats
228W - 226L
1,483 Elo+
Solo
Khan
Khan
Gold IV
Aureus RdIHater
Khan
Gold IV
Level 999
Champion Stats
53W - 48L
1,589 SR
Queue Stats
449W - 462L
1,474 Elo+
Solo
Lillith
Lillith
Gold III
KnuckleHeadTOKE
Lillith
Gold III
Level 726
Champion Stats
772W - 761L
1,633 SR
Queue Stats
1,682W - 1,699L
1,484 Elo+
Solo
Maeve
Maeve
Gold V
potatoman041108
Maeve
Gold V
Level 181
Champion Stats
28W - 20L
1,647 SR
Queue Stats
182W - 167L
1,514 Elo+
Solo
Barik
Barik
Gold V
zCheGuevara
Barik
Gold V
Level 711
Champion Stats
51W - 57L
1,554 SR
Queue Stats
577W - 563L
1,446 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 662
1,599 SR
1,480 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 537
1,518 SR
1,437 Elo+
Azaan
Azaan
Gold V
Akirð
Azaan
Gold V
Level 821
Champion Stats
5W - 9L
1,567 SR
Queue Stats
251W - 277L
1,463 Elo+
Solo
Bomb King
Bomb King
Gold V
Aldair29072003
Bomb King
Gold V
Level 441
Champion Stats
27W - 29L
1,579 SR
Queue Stats
610W - 581L
1,527 Elo+
Solo
Saati
Saati
Qualifying
Gabby halo6303
Saati
Qualifying
Level 56
Champion Stats
0W - 2L
1,358 SR
Queue Stats
3W - 23L
1,133 Elo+
Solo
Io
Io
Gold I
JhonLhuamanRTwo
Io
Gold I
Level 388
Champion Stats
4W - 2L
1,400 SR
Queue Stats
163W - 173L
1,525 Elo+
Solo
Talus
Talus
Gold III
MadViolinist
Talus
Gold III
Level 978
Champion Stats
38W - 30L
1,688 SR
Queue Stats
283W - 252L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Abbas_ElMag3
Tiberius
58
10 / 6 / 4
1,501
125
53,308
25,479
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

60
7 / 4 / 19
3,346
279
50,187
76,103
22,506
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

40
6 / 2 / 23
3,650
304
59,751
20,593
300
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 25%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
12 / 5 / 8
3,049
254
54,558
32,936
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
7 / 2 / 13
4,024
335
50,402
61,231
114,193
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
DredgeFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Akirð
Azaan
59
3 / 8 / 5
2,357
196
52,497
97,082
43,420
Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bomb King
Aldair29072003
Bomb King
59
4 / 12 / 2
1,920
160
30,477
48,186
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

48
2 / 11 / 2
1,557
130
26,612
36,848
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
1 / 5 / 10
2,338
195
43,721
41,236
3,507
Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

56
9 / 6 / 6
2,381
198
63,035
44,854
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 38s
Objective Time
5m 11s
109
Kill Participation
44
42
Kills
19
19
Deaths
42
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Abbas_ElMag3
Tiberius
10
6
4
2
L
Azaan
Akirð
Azaan
3
8
5
0.69
L
Bomb King
Aldair29072003
Bomb King
4
12
2
0.42
W
7
4
19
4.13
L
2
11
2
0.27
L
1
5
10
1.2
W
6
2
23
8.75
L
9
6
6
2
W
12
5
8
3.2
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,206
Damage
216,342
216,342
Taken
268,206
136,999
Shielding
46,927
138,931
Healing
146,503
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Abbas_ElMag3
Tiberius
53,308
28,172
0
4,672
25,479
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Azaan
Akirð
Azaan
52,497
35,413
0
9,186
97,082
43,420
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Bomb King
Aldair29072003
Bomb King
30,477
25,316
0
7,890
48,186
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
50,187
45,914
6,722
14,124
76,103
22,506
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
26,612
21,480
0
1,224
36,848
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,721
37,799
91,465
21,982
41,236
3,507
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
59,751
10,398
94,394
193
20,593
300
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
63,035
58,267
0
14,756
44,854
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
54,558
48,927
0
10,016
32,936
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,402
50,402
0
8,810
61,231
114,193
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role