Player Matchup

Tyra
Tyra
Gold II
MadViolinist
Tyra
Gold II
Level 980
Champion Stats
46W - 24L
1,703 SR
Queue Stats
283W - 250L
1,515 Elo+
Solo
Androxus
Androxus
Platinum V
SmillingGeneral
Androxus
Platinum V
Level 999
Champion Stats
65W - 67L
1,629 SR
Queue Stats
1,491W - 1,413L
1,565 Elo+
Solo
Jenos
Jenos
Bronze I
Udnt_wantsmoke
Jenos
Bronze I
Level 327
Champion Stats
18W - 16L
1,635 SR
Queue Stats
1,074W - 1,129L
1,419 Elo+
Solo
Ruckus
Ruckus
Silver II
giantBreasts69
Ruckus
Silver II
Level 357
Champion Stats
15W - 19L
1,477 SR
Queue Stats
487W - 544L
1,443 Elo+
Solo
Terminus
Terminus
Gold III
qing000feng
Terminus
Gold III
Level 464
Champion Stats
174W - 162L
1,665 SR
Queue Stats
1,508W - 1,587L
1,516 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 625
1,622 SR
1,492 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 516
1,644 SR
1,502 Elo+
Yagorath
Yagorath
Gold V
BlackWolf Hells
Yagorath
Gold V
Level 999
Champion Stats
36W - 30L
1,598 SR
Queue Stats
465W - 490L
1,448 Elo+
Solo
Lillith
Lillith
Platinum V
ExtraCrispy6857
Lillith
Platinum V
Level 50
Champion Stats
33W - 22L
1,866 SR
Queue Stats
113W - 111L
1,615 Elo+
Solo
Pip
Pip
Silver I
Whit3Dr4g0n
Pip
Silver I
Level 168
Champion Stats
359W - 275L
1,625 SR
Queue Stats
632W - 584L
1,531 Elo+
Solo
Barik
Barik
Silver I
Xx_MR_F3AR_xX
Barik
Silver I
Level 832
Champion Stats
59W - 76L
1,498 SR
Queue Stats
638W - 665L
1,467 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold II
ZomboySMaxCool3
Betty la Bomba
Gold II
Level 530
Champion Stats
5W - 5L
1,635 SR
Queue Stats
92W - 103L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 2 / 10
2,439
348
68,532
21,040
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Androxus
60
12 / 3 / 6
2,498
357
42,253
19,897
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
2 / 3 / 11
2,248
321
6,431
11,986
4,268
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
0 / 14 / 6
2,295
328
23,979
20,645
16,179
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Level 1

Terminus
qing000feng
Terminus
42
2 / 4 / 6
2,021
289
26,012
41,921
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
KhanInara
Team 1 Score

4

VS

Team 2 Score

0

Bans
VoraFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
59
4 / 3 / 8
1,485
212
14,738
52,138
0
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 3.2s after activating Hardening.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

45
3 / 2 / 5
1,304
186
25,406
22,562
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

13
4 / 4 / 0
1,075
154
24,170
21,419
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
1 / 8 / 4
1,313
188
15,701
44,009
35,647
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Betty la Bomba
ZomboySMaxCool3
Betty la Bomba
59
4 / 6 / 6
1,559
223
35,474
21,519
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
1m 18s
62
Kill Participation
39
23
Kills
16
26
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yagorath
4
3
8
2.67
L
3
2
5
2.75
W
7
2
10
6
W
Androxus
12
3
6
5
W
2
3
11
2.5
L
4
4
0
1
L
1
8
4
0.38
L
Betty la Bomba
ZomboySMaxCool3
Betty la Bomba
4
6
6
1.17
W
0
14
6
0.21
W
Terminus
qing000feng
Terminus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,207
Damage
115,489
115,489
Taken
161,647
20,447
Shielding
35,647
64,281
Healing
65,394
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
14,738
9,805
0
22,692
52,138
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,406
13,525
15,541
597
22,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
68,532
34,191
0
696
21,040
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
42,253
33,424
0
6,490
19,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
6,431
6,431
42,065
4,489
11,986
4,268
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,170
22,596
3,744
9,008
21,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,701
15,701
352
11,063
44,009
35,647
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Betty la Bomba
ZomboySMaxCool3
Betty la Bomba
35,474
23,418
0
2,397
21,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
23,979
17,872
0
2,146
20,645
16,179

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
qing000feng
Terminus
26,012
18,139
0
8,395
41,921
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role