Player Matchup

Fernando
Fernando
Casper191919
Fernando
Level 210
Champion Stats
34W - 26L
1,732 SR
Queue Stats
60W - 69L
1,500 Elo+
Solo
Ying
Ying
StHubertOMG33
Ying
Level 153
Champion Stats
4W - 3L
1,606 SR
Queue Stats
51W - 46L
1,597 Elo+
Solo
Strix
Strix
TTVSUNGOAT587
Strix
Level 49
Champion Stats
1W - 0L
1,550 SR
Queue Stats
23W - 10L
1,677 Elo+
Solo
Zhin
Zhin
babyCake0987
Zhin
Level 70
Champion Stats
4W - 4L
1,617 SR
Queue Stats
77W - 59L
1,588 Elo+
Solo
Evie
Evie
black-out_zemiao
Evie
Level 33
Champion Stats
11W - 2L
1,521 SR
Queue Stats
17W - 8L
1,655 Elo+
Solo
Team Averages
Level 103
1,605 SR
1,603 Elo+

VS

Team Averages
Level 99
1,430 SR
1,400 Elo+
Dredge
Dredge
DreiRehkitz4650
Dredge
Level 35
Champion Stats
0W - 2L
1,343 SR
Queue Stats
3W - 6L
1,473 Elo+
Solo
Inara
Inara
MrUncommon
Inara
Level 257
Champion Stats
2W - 1L
1,619 SR
Queue Stats
47W - 28L
1,645 Elo+
Solo
Ying
Ying
Pixelinaaa
Ying
Level 31
Champion Stats
2W - 4L
1,295 SR
Queue Stats
4W - 5L
1,276 Elo+
Solo
Evie
Evie
Th4tsSt3v3
Evie
Level 132
Champion Stats
0W - 1L
1,578 SR
Queue Stats
5W - 12L
1,323 Elo+
Solo
Moji
Moji
dxmortydx
Moji
Level 38
Champion Stats
3W - 5L
1,317 SR
Queue Stats
13W - 31L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Casper191919
Fernando
59
2 / 2 / 5
5,641
627
28,823
53,923
121,228
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
5 / 5 / 15
4,996
555
25,863
27,419
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
5 / 6 / 9
4,956
551
58,314
38,434
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

41
15 / 4 / 3
4,802
534
78,978
42,363
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

14
7 / 4 / 5
4,113
457
49,879
26,902
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
2 / 7 / 6
3,953
439
40,710
41,456
4,069
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Inara
55
4 / 8 / 4
1,686
187
43,278
92,541
28,246
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

10
0 / 6 / 10
4,071
452
23,926
34,770
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
10 / 7 / 3
955
106
50,095
36,070
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Avalanche

Avalanche

Armor

Increase your Movement Speed by 24% for 6s after getting an Elimination.

Level 3

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Moji
16
5 / 6 / 9
4,679
520
31,032
37,020
29,959

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 6s
Objective Time
8m 57s
71
Kill Participation
53
34
Kills
21
21
Deaths
34
37
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fernando
Casper191919
Fernando
2
2
5
2.25
L
2
7
6
0.71
L
Inara
4
8
4
0.75
L
0
6
10
0.83
W
5
5
15
2.5
W
5
6
9
1.58
L
10
7
3
1.64
W
15
4
3
4.13
W
7
4
5
2.38
L
Moji
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,857
Damage
189,041
189,041
Taken
241,857
121,228
Shielding
62,274
139,708
Healing
144,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Casper191919
Fernando
28,823
20,218
0
5,234
53,923
121,228
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,710
30,408
1,645
6,262
41,456
4,069
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
43,278
33,238
0
17,391
92,541
28,246
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,926
13,476
45,431
15,352
34,770
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
25,863
25,863
88,504
15,565
27,419
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,314
53,280
2,299
7,344
38,434
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
50,095
48,735
0
11,765
36,070
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
78,978
61,128
0
12,713
42,363
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,879
44,377
0
8,049
26,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
31,032
28,672
39,824
6,624
37,020
29,959
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role