Player Matchup

Rei
Rei
Gold I
AreS-Komplexx
Rei
Gold I
Level 999
Champion Stats
23W - 12L
1,704 SR
Queue Stats
1,345W - 1,330L
1,500 Elo+
Party 2
Gold V
BRGCM
Unknown
Gold V
Level 75
Champion Stats
10W - 22L
1,538 SR
Queue Stats
57W - 76L
1,429 Elo+
Solo
Inara
Inara
Silver III
D_Twister
Inara
Silver III
Level 576
Champion Stats
152W - 118L
1,588 SR
Queue Stats
308W - 294L
1,400 Elo+
Party 2
Makoa
Makoa
Gold I
I3ceBoJLoD
Makoa
Gold I
Level 701
Champion Stats
7W - 7L
1,524 SR
Queue Stats
574W - 527L
1,514 Elo+
Solo
Tyra
Tyra
Platinum II
Toxic_Jermaine
Tyra
Platinum II
Level 572
Champion Stats
22W - 28L
1,567 SR
Queue Stats
1,081W - 1,055L
1,548 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 585
1,584 SR
1,478 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 285
1,556 SR
1,439 Elo+
Vatu
Vatu
Qualifying
DH Genji
Vatu
Qualifying
Level 71
Champion Stats
9W - 12L
1,514 SR
Queue Stats
67W - 81L
1,422 Elo+
Solo
Jenos
Jenos
Gold I
Primadonna209
Jenos
Gold I
Level 153
Champion Stats
3W - 9L
1,530 SR
Queue Stats
167W - 166L
1,533 Elo+
Solo
Ruckus
Ruckus
Bronze I
Puissance2352
Ruckus
Bronze I
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 1
Barik
Barik
Gold V
ROFL8131
Barik
Gold V
Level 128
Champion Stats
0W - 1L
1,560 SR
Queue Stats
12W - 22L
1,387 Elo+
Party 1
Dredge
Dredge
Platinum II
TousChezRayCtal
Dredge
Platinum II
Level 999
Champion Stats
7W - 4L
1,674 SR
Queue Stats
198W - 170L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 11 / 34
6,851
343
24,323
71,085
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

BRGCM
Unknown
31
26 / 18 / 22
6,044
302
147,236
84,471
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Inara
D_Twister
Inara
52
4 / 12 / 25
5,396
270
66,623
166,920
27,272
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Makoa
55
14 / 14 / 22
5,465
273
97,981
178,509
100,786
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
23 / 13 / 21
6,015
301
177,367
110,674
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
AzaanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
45
15 / 11 / 17
4,367
218
112,608
81,352
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

45
7 / 11 / 42
4,925
246
68,863
59,887
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

35
2 / 21 / 27
4,193
210
90,040
141,727
87,313
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Barik
ROFL8131
Barik
42
14 / 15 / 17
5,125
256
95,720
155,790
136,897
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
30 / 13 / 18
6,085
304
244,428
74,774
11,260
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 57s
Objective Time
10m 24s
195
Kill Participation
189
71
Kills
68
68
Deaths
71
124
Assists
121
Player
Kills
Deaths
Assists
KDA
W
4
11
34
1.91
W
BRGCM
Unknown
26
18
22
2.06
L
Vatu
15
11
17
2.14
W
Inara
D_Twister
Inara
4
12
25
1.38
W
Makoa
14
14
22
1.79
L
7
11
42
2.55
L
2
21
27
0.74
L
Barik
ROFL8131
Barik
14
15
17
1.5
L
30
13
18
3
W
23
13
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

513,530
Damage
611,659
611,659
Taken
513,530
128,058
Shielding
235,470
323,098
Healing
249,217
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,323
21,561
241,462
45,622
71,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
BRGCM
Unknown
147,236
111,404
0
3,789
84,471
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vatu
112,608
81,768
0
28,665
81,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
D_Twister
Inara
66,623
49,266
0
10,328
166,920
27,272
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Makoa
97,981
92,140
0
9,618
178,509
100,786
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
68,863
31,445
130,353
31,975
59,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
90,040
69,262
0
7,020
141,727
87,313
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
ROFL8131
Barik
95,720
95,720
0
29,767
155,790
136,897
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
244,428
149,466
5,152
16,285
74,774
11,260
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
177,367
123,384
0
12,279
110,674
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role