Player Matchup
VS
Match Stats

Spirited
Armor
Increase your maximum Health by 100
Level 2

Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4

Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4

Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1

Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Level 3

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Level 4

Honed Senses
Combat Trance
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Level 3

Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Dissipate
Smoke Screen
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Level 3

Victory Rush
Weapon
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Level 3

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3

Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5

Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1

Totemic Rescue
Armor
Gain a 150-Health Shield for 3s after dropping to or below 30% Health.
Level 1

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Conduit
Shock Pulse
Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.
Level 5

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3

Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Stylish Destruction
Explosive Personality
Increase your Air Control for 2s after using Explosive Personality by 60%.
Level 3

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 40%.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Level 2

Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Brawl
Kinetic Burst
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Level 2

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.7999999999999998s.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

Battle-Ready
Armor
Increase your maximum Health by 150.
Level 3

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Level 2

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.
Level 2

Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 18%.
Level 3

Overflowing Delights
Swarm
Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Level 5

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
