Player Matchup

Fernando
Fernando
Silver I
DHL1647
Fernando
Silver I
Level 199
Champion Stats
16W - 12L
1,657 SR
Queue Stats
368W - 418L
1,426 Elo+
Party 1
Tiberius
Tiberius
Gold V
MarcaTech019
Tiberius
Gold V
Level 999
Champion Stats
229W - 325L
1,455 SR
Queue Stats
2,092W - 2,075L
1,379 Elo+
Party 1
Vora
Vora
Gold IV
XyemI7oJI6y
Vora
Gold IV
Level 231
Champion Stats
37W - 40L
1,576 SR
Queue Stats
700W - 681L
1,558 Elo+
Solo
Seris
Seris
Gold V
jahfail
Seris
Gold V
Level 327
Champion Stats
94W - 101L
1,527 SR
Queue Stats
446W - 480L
1,437 Elo+
Party 1
Willo
Willo
Gold I
namechanged9673
Willo
Gold I
Level 470
Champion Stats
74W - 55L
1,613 SR
Queue Stats
579W - 542L
1,540 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 445
1,566 SR
1,468 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 539
1,684 SR
1,466 Elo+
Zhin
Zhin
Gold III
AMMAR2022
Zhin
Gold III
Level 659
Champion Stats
64W - 46L
1,639 SR
Queue Stats
285W - 238L
1,518 Elo+
Solo
Torvald
Torvald
Silver III
Damokles_Kouma
Torvald
Silver III
Level 999
Champion Stats
71W - 55L
1,632 SR
Queue Stats
934W - 948L
1,458 Elo+
Solo
Tyra
Tyra
Gold III
Gengalan
Tyra
Gold III
Level 405
Champion Stats
13W - 3L
1,830 SR
Queue Stats
62W - 60L
1,534 Elo+
Solo
Rei
Rei
Qualifying
KampfZwergx33
Rei
Qualifying
Level 474
Champion Stats
29W - 30L
1,611 SR
Queue Stats
445W - 482L
1,353 Elo+
Solo
Inara
Inara
Silver I
RedWolf27
Inara
Silver I
Level 158
Champion Stats
55W - 32L
1,707 SR
Queue Stats
238W - 224L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DHL1647
Fernando
33
0 / 10 / 4
1,720
215
14,233
75,820
88,973
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
MarcaTech019
Tiberius
51
3 / 5 / 5
1,495
187
28,160
22,614
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

56
4 / 6 / 4
1,589
199
32,890
34,501
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
jahfail
Seris
56
1 / 4 / 9
1,729
216
24,442
29,513
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

60
6 / 5 / 5
1,885
236
51,316
31,759
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
VatuKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
16 / 2 / 5
2,708
339
53,288
23,233
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
2 / 3 / 17
2,216
277
35,145
21,150
45,347
Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Tyra
60
8 / 4 / 13
2,686
336
56,479
28,337
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

38
1 / 3 / 15
2,471
309
13,423
30,924
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
RedWolf27
Inara
51
3 / 2 / 10
2,958
370
35,872
47,397
15,348
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 5s
Objective Time
6m 19s
41
Kill Participation
90
14
Kills
30
30
Deaths
14
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhin
16
2
5
9.25
L
Fernando
DHL1647
Fernando
0
10
4
0.2
W
2
3
17
3.5
W
Tyra
8
4
13
3.63
W
1
3
15
2.83
L
Tiberius
MarcaTech019
Tiberius
3
5
5
1.1
W
Inara
RedWolf27
Inara
3
2
10
4
L
4
6
4
1
L
Seris
jahfail
Seris
1
4
9
1.38
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,041
Damage
194,207
194,207
Taken
151,041
88,973
Shielding
60,695
88,629
Healing
107,285
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
53,288
41,207
0
4,056
23,233
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
DHL1647
Fernando
14,233
8,609
0
2,032
75,820
88,973
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
35,145
20,716
0
563
21,150
45,347
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Tyra
56,479
38,666
0
3,990
28,337
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,423
11,774
69,200
22,986
30,924
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Tiberius
MarcaTech019
Tiberius
28,160
15,819
0
3,952
22,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
RedWolf27
Inara
35,872
27,019
0
6,490
47,397
15,348
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,890
23,182
0
9,900
34,501
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
jahfail
Seris
24,442
19,193
53,295
19,058
29,513
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
51,316
43,318
0
392
31,759
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role