Player Matchup
VS
Match Stats

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 24%.
Level 4

Flora
Armor
Increase your maximum Health by 100.
Level 2

Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2

Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.7999999999999998s.
Level 3

New Purpose
Armor
Increase your maximum Health by 100.
Level 2

What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1

The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Tangible
Armor
Increase your maximum Health by 100.
Level 2

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Level 1

Level 4

Level 4

Level 2

Level 1

Level 4

Level 1
Team 1 Score
4
VS
Team 2 Score
3

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.
Level 3

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 20%.
Level 1

Headstrong
Armor
Increase your maximum Health by 200.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Level 5

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Grim Deliverance
Heal for 15 for every percentage point of Ire consumed by abilities.
Level 3

Deadly Edict
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Level 1

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 40%.
Level 4

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Duty is a Mountain
Increase the time until Ire starts to decay by 0.75s.
Level 3

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 3.75s.
Level 3

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.