Player Matchup
VS
Match Stats

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5

Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

In The Fray
Nade Launcher
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Level 3

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Level 1

Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3

Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 30%.
Level 3

Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3

Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3

Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5

Abyssal Connections
Ignition
Gain a 100-Health Shield for 3s after activating Ignition.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Tormented Fissure
Ignition
Generate 25 Ammo after activating Ignition.
Level 1

War-torn Plains
Weapon
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Level 3

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2

Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Swift Arrows
Moonlight
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Level 5

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4

Gun Deck
Weapon
Increase your maximum Ammo by 4.
Level 4

Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Level 1
