Player Matchup
VS
Match Stats

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 8.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5

Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4

Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Level 5

Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 20%.
Level 4

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.
Level 3

Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1

Never Look
Armor
Increase your maximum Health by 100.
Level 2

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.
Level 3

The Great Worm
Form Swap
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Level 3

Deadly Predator
Weapon
Increase your maximum acid capacity by 16%.
Level 2

Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 2s after swapping into Planted Form.
Level 5

Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2

Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1

Ride the Rocket
Cluster Grenade
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.
Level 2

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4

Creator's Claim
Armor
Increase your maximum Health by 150.
Level 3

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Entrenched
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Level 4

Fire and Maneuver
Armor
Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1

Snap To It
Reduce the time it takes to bring up Designated Sights by 30%.
Level 3

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4

Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Level 4

Folk Tales
Increase your maximum Health by 50.
Level 1

Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
