Player Matchup

Ash
Ash
Diamond II
 
Ash
Diamond II
Level 573
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Io
Io
Platinum V
Douglas3x
Io
Platinum V
Level 999
Champion Stats
7W - 3L
1,715 SR
Queue Stats
534W - 489L
1,564 Elo+
Solo
Barik
Barik
Qualifying
Stomio
Barik
Qualifying
Level 547
Champion Stats
13W - 8L
1,731 SR
Queue Stats
160W - 166L
1,570 Elo+
Solo
Imani
Imani
Diamond I
mark09s
Imani
Diamond I
Level 201
Champion Stats
6W - 6L
1,553 SR
Queue Stats
112W - 94L
1,626 Elo+
Party 1
Diamond II
snäpe
Unknown
Diamond II
Level 999
Champion Stats
13W - 11L
1,674 SR
Queue Stats
2,009W - 1,929L
1,635 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 664
1,635 SR
1,579 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 442
1,656 SR
1,631 Elo+
Inara
Inara
Diamond V
Menkyle
Inara
Diamond V
Level 918
Champion Stats
75W - 63L
1,644 SR
Queue Stats
777W - 724L
1,583 Elo+
Solo
Saati
Saati
Diamond III
StrongBerry31
Saati
Diamond III
Level 132
Champion Stats
3W - 4L
1,552 SR
Queue Stats
246W - 225L
1,675 Elo+
Party 2
Fernando
Fernando
Diamond V
Waigel
Fernando
Diamond V
Level 807
Champion Stats
49W - 54L
1,674 SR
Queue Stats
352W - 305L
1,633 Elo+
Solo
Jenos
Jenos
Diamond III
lechugarabiosa2
Jenos
Diamond III
Level 62
Champion Stats
7W - 6L
1,809 SR
Queue Stats
65W - 42L
1,672 Elo+
Party 2
Nyx
Nyx
Diamond V
ŞķĺBĺđĺŕôôťㅤEZ
Nyx
Diamond V
Level 291
Champion Stats
8W - 6L
1,603 SR
Queue Stats
313W - 292L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
 
Ash
58
1 / 1 / 7
1,769
253
30,308
34,580
12,594
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Level 1

56
1 / 0 / 7
2,022
289
12,820
11,345
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Barik
Stomio
Barik
52
1 / 0 / 7
2,158
308
32,084
17,873
12,153
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Imani
mark09s
Imani
48
4 / 1 / 4
1,944
278
42,644
15,400
1,500
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

snäpe
Unknown
59
7 / 3 / 5
2,035
291
41,085
18,632
0

Level 3

Level 5

Level 1

Level 2

Level 4

Level 1

Bans
MakoaAtlas
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Menkyle
Inara
59
0 / 6 / 0
1,223
175
21,724
61,100
12,381
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

52
0 / 4 / 1
908
130
11,193
15,792
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
Waigel
Fernando
59
2 / 3 / 1
1,234
176
28,295
38,470
19,552
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

32
2 / 1 / 3
1,596
228
14,824
18,307
6,660
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
1 / 0 / 2
1,477
211
21,794
25,272
33,520

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
1m 4s
44
Kill Participation
12
14
Kills
5
5
Deaths
14
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ash
 
Ash
1
1
7
4.5
W
1
0
7
4.5
L
Inara
Menkyle
Inara
0
6
0
0
W
Barik
Stomio
Barik
1
0
7
4.5
L
0
4
1
0.13
L
Fernando
Waigel
Fernando
2
3
1
0.83
L
2
1
3
3.5
W
Imani
mark09s
Imani
4
1
4
6
W
snäpe
Unknown
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,941
Damage
97,830
97,830
Taken
158,941
26,247
Shielding
72,113
72,234
Healing
85,918
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
 
Ash
30,308
28,908
0
0
34,580
12,594
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
12,820
12,220
53,873
9,433
11,345
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Menkyle
Inara
21,724
19,204
0
8,423
61,100
12,381
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
Stomio
Barik
32,084
32,084
0
7,667
17,873
12,153
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
11,193
8,862
0
0
15,792
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Waigel
Fernando
28,295
14,576
0
1,323
38,470
19,552
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
14,824
12,184
64,237
9,807
18,307
6,660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
mark09s
Imani
42,644
36,552
0
0
15,400
1,500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
snäpe
Unknown
41,085
32,365
0
1,261
18,632
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,794
14,780
0
2,128
25,272
33,520

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role