Player Matchup

Fernando
Fernando
DayhumBoi
Fernando
Level 999
Champion Stats
42W - 37L
1,576 SR
Queue Stats
783W - 765L
1,572 Elo+
Solo
Io
Io
Obas38
Io
Level 405
Champion Stats
43W - 28L
1,657 SR
Queue Stats
1,777W - 1,790L
1,554 Elo+
Solo
Kinessa
Kinessa
aingeal
Kinessa
Level 999
Champion Stats
121W - 156L
1,572 SR
Queue Stats
591W - 606L
1,596 Elo+
Solo
Ying
Ying
milesies
Ying
Level 153
Champion Stats
116W - 97L
1,613 SR
Queue Stats
547W - 537L
1,550 Elo+
Solo
Pip
Pip
zbnt24
Pip
Level 999
Champion Stats
8W - 19L
1,378 SR
Queue Stats
1,582W - 1,603L
1,606 Elo+
Solo
Team Averages
Level 711
1,559 SR
1,575 Elo+

VS

Team Averages
Level 778
1,588 SR
1,596 Elo+
Lillith
Lillith
FerCami
Lillith
Level 946
Champion Stats
125W - 107L
1,643 SR
Queue Stats
2,439W - 2,455L
1,553 Elo+
Solo
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
2,129W - 1,597L
1,653 SR
Queue Stats
2,785W - 2,130L
1,651 Elo+
Solo
Atlas
Atlas
Mracski
Atlas
Level 680
Champion Stats
169W - 161L
1,643 SR
Queue Stats
504W - 453L
1,648 Elo+
Solo
Lian
Lian
TheDonVergas
Lian
Level 999
Champion Stats
5W - 9L
1,352 SR
Queue Stats
890W - 908L
1,526 Elo+
Solo
Jenos
Jenos
ttvboneyboy04
Jenos
Level 264
Champion Stats
2W - 4L
1,648 SR
Queue Stats
108W - 78L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DayhumBoi
Fernando
57
9 / 5 / 8
3,933
328
77,624
90,460
81,432
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Io
60
4 / 8 / 15
2,068
172
39,529
38,439
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Kinessa
aingeal
Kinessa
59
4 / 3 / 8
2,542
212
66,785
29,424
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Ying
17
7 / 6 / 18
3,435
286
60,360
36,636
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Pip
zbnt24
Pip
59
13 / 5 / 9
3,007
251
82,123
44,737
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
FerCami
Lillith
60
4 / 11 / 8
2,456
205
50,773
63,980
4,130
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

59
4 / 3 / 15
3,078
257
25,338
43,434
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
Mracski
Atlas
56
3 / 6 / 8
2,650
221
46,895
126,796
3,575
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
9 / 8 / 7
2,581
215
72,246
38,657
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
7 / 9 / 10
2,616
218
44,444
53,554
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
5m 59s
95
Kill Participation
75
37
Kills
27
27
Deaths
37
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fernando
DayhumBoi
Fernando
9
5
8
2.6
L
Lillith
FerCami
Lillith
4
11
8
0.73
L
4
3
15
3.83
L
Atlas
Mracski
Atlas
3
6
8
1.17
W
Io
4
8
15
1.44
L
9
8
7
1.56
W
Kinessa
aingeal
Kinessa
4
3
8
2.67
W
Ying
7
6
18
2.67
L
7
9
10
1.33
W
Pip
zbnt24
Pip
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,421
Damage
239,696
239,696
Taken
326,421
81,432
Shielding
7,705
165,973
Healing
159,842
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DayhumBoi
Fernando
77,624
39,441
0
478
90,460
81,432
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Lillith
FerCami
Lillith
50,773
28,778
22,168
982
63,980
4,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,338
20,938
53,591
22,951
43,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
Mracski
Atlas
46,895
46,895
0
4,482
126,796
3,575
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Io
39,529
38,544
34,742
14,312
38,439
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,246
70,370
0
2,641
38,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kinessa
aingeal
Kinessa
66,785
59,785
0
9,536
29,424
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
60,360
31,957
71,394
18,148
36,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,444
36,608
41,635
11,392
53,554
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Pip
zbnt24
Pip
82,123
75,689
1,633
15,730
44,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role