Player Matchup

Jenos
Jenos
Platinum III
Grímmjóww
Jenos
Platinum III
Level 400
Champion Stats
1W - 2L
1,572 SR
Queue Stats
167W - 164L
1,605 Elo+
Party 1
Barik
Barik
Gold II
Haÿloft
Barik
Gold II
Level 89
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,582 Elo+
Party 1
Fernando
Fernando
Diamond V
Waigel
Fernando
Diamond V
Level 809
Champion Stats
49W - 54L
1,651 SR
Queue Stats
352W - 305L
1,572 Elo+
Solo
Androxus
Androxus
Platinum I
Xccuraate
Androxus
Platinum I
Level 367
Champion Stats
68W - 69L
1,661 SR
Queue Stats
779W - 737L
1,585 Elo+
Solo
Bomb King
Bomb King
Platinum V
zGoz
Bomb King
Platinum V
Level 999
Champion Stats
13W - 12L
1,580 SR
Queue Stats
286W - 263L
1,486 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 533
1,593 SR
1,566 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 722
1,587 SR
1,533 Elo+
Saati
Saati
Gold I
MadViolinist
Saati
Gold I
Level 983
Champion Stats
2W - 1L
1,613 SR
Queue Stats
283W - 252L
1,542 Elo+
Solo
Ying
Ying
Platinum II
Slayer03
Ying
Platinum II
Level 654
Champion Stats
18W - 29L
1,453 SR
Queue Stats
289W - 288L
1,558 Elo+
Solo
Nyx
Nyx
Platinum IV
StEvEn1818
Nyx
Platinum IV
Level 999
Champion Stats
9W - 8L
1,658 SR
Queue Stats
278W - 308L
1,469 Elo+
Solo
Ruckus
Ruckus
Platinum I
VNCPVP
Ruckus
Platinum I
Level 677
Champion Stats
3W - 3L
1,511 SR
Queue Stats
278W - 246L
1,524 Elo+
Solo
Imani
Imani
Diamond V
ŞķĺBĺđĺŕôôťㅤEZ
Imani
Diamond V
Level 295
Champion Stats
60W - 48L
1,699 SR
Queue Stats
313W - 292L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 6 / 10
2,591
236
19,053
29,036
9,761
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Haÿloft
Barik
45
3 / 7 / 7
2,544
231
50,007
73,070
81,399
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
Waigel
Fernando
59
6 / 7 / 5
2,420
220
53,738
83,545
89,674
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
Xccuraate
Androxus
47
1 / 8 / 4
1,531
139
40,122
48,801
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bomb King
zGoz
Bomb King
60
2 / 7 / 4
1,711
156
43,325
32,125
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Bans
KhanAzaan
Team 1 Score

1

VS

Team 2 Score

4

Bans
Makoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 4 / 12
3,273
298
74,141
38,723
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
59
1 / 1 / 21
4,450
405
12,146
15,307
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
1 / 4 / 16
3,351
305
47,975
55,600
31,844
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 12% for 5s after casting Rift Slash.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ruckus
VNCPVP
Ruckus
59
10 / 5 / 12
3,195
290
59,423
62,258
40,071
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

59
13 / 2 / 7
4,096
372
72,892
34,357
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
7m 45s
45
Kill Participation
103
15
Kills
35
35
Deaths
16
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
Barik
Haÿloft
Barik
3
7
7
0.93
W
10
4
12
4
W
Ying
1
1
21
11.5
W
1
4
16
2.25
W
Ruckus
VNCPVP
Ruckus
10
5
12
3.2
L
Fernando
Waigel
Fernando
6
7
5
1.21
L
Androxus
Xccuraate
Androxus
1
8
4
0.38
L
Bomb King
zGoz
Bomb King
2
7
4
0.57
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,245
Damage
266,577
266,577
Taken
206,245
180,834
Shielding
71,915
160,835
Healing
178,385
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,053
12,230
109,752
14,627
29,036
9,761
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Barik
Haÿloft
Barik
50,007
50,007
0
13,421
73,070
81,399
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
74,141
59,253
0
711
38,723
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
12,146
12,146
157,602
13,061
15,307
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
47,975
34,276
0
2,361
55,600
31,844
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
VNCPVP
Ruckus
59,423
39,752
0
2,970
62,258
40,071
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Waigel
Fernando
53,738
27,931
0
4,236
83,545
89,674
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
Xccuraate
Androxus
40,122
34,879
0
17,931
48,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
zGoz
Bomb King
43,325
35,360
0
868
32,125
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
72,892
44,694
0
1,680
34,357
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role