Player Matchup

Azaan
Azaan
A Young Rambo
Azaan
Level 130
Champion Stats
2W - 3L
1,545 SR
Queue Stats
174W - 181L
1,501 Elo+
Solo
FENTYKRUGER
Unknown
Level 65
Champion Stats
2W - 2L
1,590 SR
Queue Stats
52W - 33L
1,665 Elo+
Solo
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
1,924W - 1,381L
1,640 SR
Queue Stats
2,579W - 1,911L
1,639 Elo+
Solo
Octavia
Octavia
KrispyPotat
Octavia
Level 222
Champion Stats
5W - 5L
1,730 SR
Queue Stats
205W - 197L
1,540 Elo+
Solo
Corvus
Corvus
SuofaNa
Corvus
Level 455
Champion Stats
12W - 24L
1,516 SR
Queue Stats
1,011W - 1,005L
1,586 Elo+
Solo
Team Averages
Level 374
1,604 SR
1,586 Elo+

VS

Team Averages
Level 186
1,603 SR
1,583 Elo+
Bomb King
Bomb King
LikeGOD1
Bomb King
Level 77
Champion Stats
2W - 1L
1,486 SR
Queue Stats
100W - 62L
1,606 Elo+
Party 1
Saati
Saati
Lord_Mayco_504
Saati
Level 621
Champion Stats
6W - 7L
1,637 SR
Queue Stats
317W - 302L
1,610 Elo+
Solo
Barik
Barik
MajorBug
Barik
Level 57
Champion Stats
42W - 35L
1,565 SR
Queue Stats
105W - 96L
1,541 Elo+
Solo
Io
Io
nwuwapon
Io
Level 113
Champion Stats
65W - 49L
1,613 SR
Queue Stats
435W - 432L
1,557 Elo+
Solo
Kasumi
Kasumi
xd bomber4967
Kasumi
Level 62
Champion Stats
41W - 17L
1,714 SR
Queue Stats
94W - 62L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 7 / 11
3,217
201
73,881
138,217
44,780
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

FENTYKRUGER
Unknown
48
9 / 8 / 16
2,903
181
92,675
50,877
7,775

Level 2

Level 2

Level 1

Level 5

Level 5

Level 1

59
5 / 10 / 27
3,958
247
37,321
41,790
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
KrispyPotat
Octavia
57
12 / 10 / 12
2,776
174
71,720
57,261
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Corvus
SuofaNa
Corvus
44
11 / 17 / 11
2,728
171
70,382
57,044
0
Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 30% for 3s after activating Projection.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
LikeGOD1
Bomb King
60
6 / 8 / 6
3,196
200
49,372
41,960
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
21 / 9 / 9
4,492
281
96,240
65,076
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
MajorBug
Barik
20
12 / 7 / 10
5,058
316
73,588
130,050
149,860
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

37
4 / 5 / 29
4,645
290
68,028
44,430
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

33
9 / 15 / 8
3,630
227
57,961
64,463
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
10m 22s
121
Kill Participation
114
44
Kills
52
52
Deaths
44
77
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
L
FENTYKRUGER
Unknown
9
8
16
2.13
L
5
10
27
1.85
L
Octavia
KrispyPotat
Octavia
12
10
12
1.8
W
Bomb King
LikeGOD1
Bomb King
6
8
6
1.13
W
21
9
9
2.83
W
Barik
MajorBug
Barik
12
7
10
2.43
L
Corvus
SuofaNa
Corvus
11
17
11
0.97
W
4
5
29
3.7
W
9
15
8
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,979
Damage
345,189
345,189
Taken
345,979
52,555
Shielding
149,860
205,736
Healing
226,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,881
50,534
0
23,375
138,217
44,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
FENTYKRUGER
Unknown
92,675
64,293
0
6,119
50,877
7,775
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
37,321
29,952
114,066
17,269
41,790
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
KrispyPotat
Octavia
71,720
61,760
1,257
11,759
57,261
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
LikeGOD1
Bomb King
49,372
38,116
0
5,700
41,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
96,240
82,099
577
7,114
65,076
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Barik
MajorBug
Barik
73,588
73,588
0
3,632
130,050
149,860
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
SuofaNa
Corvus
70,382
28,845
23,791
8,100
57,044
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
68,028
62,018
159,693
33,202
44,430
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
57,961
37,014
0
16,308
64,463
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role