Player Matchup

Atlas
Atlas
CaptMeowMeow
Atlas
Level 999
Champion Stats
6W - 8L
1,616 SR
Queue Stats
295W - 251L
1,639 Elo+
Solo
Vora
Vora
Leppy313
Vora
Level 637
Champion Stats
199W - 194L
1,547 SR
Queue Stats
489W - 493L
1,546 Elo+
Solo
VII
VII
Master-Pandita
VII
Level 51
Champion Stats
1W - 4L
1,500 SR
Queue Stats
5W - 10L
1,480 Elo+
Solo
Viktor
Viktor
TnyRick137
Viktor
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Solo
Jenos
Jenos
ZeroToxicity
Jenos
Level 874
Champion Stats
12W - 14L
1,628 SR
Queue Stats
143W - 147L
1,606 Elo+
Solo
Team Averages
Level 515
1,558 SR
1,511 Elo+

VS

Team Averages
Level 124
1,511 SR
1,580 Elo+
Seris
Seris
Aka-Raijin
Seris
Level 37
Champion Stats
41W - 29L
1,636 SR
Queue Stats
328W - 340L
1,475 Elo+
Solo
Vora
Vora
PerfectJester26
Vora
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 1
Vatu
Vatu
SCOTTfromTEXAS
Vatu
Level 527
Champion Stats
5W - 5L
1,623 SR
Queue Stats
521W - 467L
1,651 Elo+
Solo
Lian
Lian
gamertv367
Lian
Level 27
Champion Stats
1W - 1L
1,297 SR
Queue Stats
12W - 12L
1,481 Elo+
Solo
Fernando
Fernando
hypereall
Fernando
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 4 / 14
5,777
642
49,110
60,475
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
42
19 / 6 / 8
4,807
534
54,340
38,663
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
4 / 6 / 9
3,858
429
24,549
29,947
1,680
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Level 1

Viktor
TnyRick137
Viktor
10
2 / 7 / 12
3,792
421
21,777
25,111
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
10 / 4 / 24
4,935
548
48,055
12,785
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
16
6 / 4 / 12
4,179
464
29,450
24,785
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

6
5 / 11 / 10
4,063
451
34,041
32,709
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
10 / 8 / 11
4,274
475
51,995
35,046
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

46
2 / 12 / 2
3,769
419
21,934
34,025
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
hypereall
Fernando
23
4 / 9 / 6
4,574
508
29,561
71,266
64,670
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
6m 58s
111
Kill Participation
68
44
Kills
27
27
Deaths
44
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Seris
6
4
12
3
W
9
4
14
4
W
Vora
19
6
8
3.83
W
4
6
9
1.42
L
5
11
10
0.91
L
10
8
11
1.94
W
Viktor
TnyRick137
Viktor
2
7
12
1.14
W
10
4
24
5.5
L
2
12
2
0.25
L
Fernando
hypereall
Fernando
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,831
Damage
166,981
166,981
Taken
197,831
1,680
Shielding
64,670
87,448
Healing
73,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
29,450
24,745
41,643
12,475
24,785
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,110
49,110
0
7,277
60,475
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
54,340
41,897
0
10,836
38,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
24,549
21,381
0
2,543
29,947
1,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,041
25,439
0
2,196
32,709
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,995
35,725
0
13,347
35,046
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
TnyRick137
Viktor
21,777
12,874
0
2,372
25,111
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,055
18,770
60,784
3,636
12,785
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,934
21,934
0
1,336
34,025
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
hypereall
Fernando
29,561
24,311
0
2,004
71,266
64,670
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role