Player Matchup

Viktor
Viktor
FrancoPavese
Viktor
Level 360
Champion Stats
28W - 22L
1,577 SR
Queue Stats
1,484W - 1,452L
1,548 Elo+
Party 2
Io
Io
HZCHP
Io
Level 88
Champion Stats
163W - 129L
1,615 SR
Queue Stats
267W - 251L
1,603 Elo+
Party 1
Terminus
Terminus
Rigelik
Terminus
Level 98
Champion Stats
8W - 10L
1,480 SR
Queue Stats
293W - 265L
1,603 Elo+
Party 1
Ying
Ying
ZASinyourBOCA
Ying
Level 999
Champion Stats
22W - 31L
1,605 SR
Queue Stats
398W - 420L
1,532 Elo+
Party 2
Saati
Saati
stachligerstein
Saati
Level 548
Champion Stats
17W - 14L
1,589 SR
Queue Stats
76W - 68L
1,646 Elo+
Solo
Team Averages
Level 419
1,573 SR
1,586 Elo+

VS

Team Averages
Level 579
1,602 SR
1,593 Elo+
Vora
Vora
DarkLands525
Vora
Level 264
Champion Stats
2W - 4L
1,460 SR
Queue Stats
77W - 74L
1,530 Elo+
Party 3
Azaan
Azaan
PresidentWord
Azaan
Level 395
Champion Stats
7W - 7L
1,577 SR
Queue Stats
873W - 916L
1,576 Elo+
Solo
Jenos
Jenos
S0berKuromi
Jenos
Level 373
Champion Stats
110W - 93L
1,620 SR
Queue Stats
383W - 332L
1,601 Elo+
Party 3
Tyra
Tyra
cvuak
Tyra
Level 865
Champion Stats
44W - 30L
1,693 SR
Queue Stats
262W - 267L
1,607 Elo+
Party 4
Lian
Lian
kingpin92
Lian
Level 999
Champion Stats
75W - 62L
1,660 SR
Queue Stats
1,205W - 1,177L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
58
15 / 9 / 12
4,650
274
95,687
66,934
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Io
20
5 / 4 / 17
4,774
281
47,276
50,562
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
Rigelik
Terminus
43
5 / 7 / 8
4,774
281
74,412
154,378
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

58
8 / 6 / 24
5,227
307
68,513
45,067
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
9 / 7 / 18
4,736
279
110,433
63,836
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 8 / 13
3,933
231
67,826
72,094
0
Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Level 1

59
4 / 7 / 13
3,517
207
84,290
158,659
83,222
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
3 / 4 / 26
4,817
283
34,097
28,111
16,235
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
cvuak
Tyra
57
13 / 12 / 16
3,543
208
102,394
83,277
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Lian
58
11 / 11 / 8
3,048
179
92,170
54,180
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 31s
Objective Time
4m 9s
121
Kill Participation
112
42
Kills
36
33
Deaths
42
79
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
8
13
1.44
W
Viktor
15
9
12
2.33
W
Io
5
4
17
3.38
L
4
7
13
1.5
W
Terminus
Rigelik
Terminus
5
7
8
1.29
L
3
4
26
4
W
8
6
24
3.33
L
Tyra
cvuak
Tyra
13
12
16
1.75
L
Lian
11
11
8
1.36
W
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,321
Damage
380,777
380,777
Taken
396,321
0
Shielding
99,457
284,408
Healing
266,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
67,826
50,166
0
10,032
72,094
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Viktor
95,687
77,220
0
6,714
66,934
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Io
47,276
43,936
100,848
21,557
50,562
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
84,290
62,304
0
38,251
158,659
83,222
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Rigelik
Terminus
74,412
42,935
0
21,000
154,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,097
21,021
193,187
19,321
28,111
16,235
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
68,513
37,796
113,115
18,361
45,067
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
Tyra
cvuak
Tyra
102,394
70,463
0
1,894
83,277
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
92,170
90,570
0
4,066
54,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
110,433
72,618
0
2,813
63,836
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role