Player Matchup
VS
Match Stats

Dreadnought
Armor
Increase your maximum Health by 200.
Level 4

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Plank Walker
Shortcut
Heal for 200 after exiting a Shortcut.
Level 2

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 3s.
Level 5

Tormented Fissure
Ignition
Generate 25 Ammo after activating Ignition.
Level 1

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 15.
Level 1

Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3

Hellish Lodestones
Ignition
Reduce your damage taken by 15% for 3s after activating Ignition.
Level 5

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Level 1

Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Street Cred
Armor
Increase your maximum Health by 100.
Level 2

Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Great Distance
Soar
Increase the duration of Soar by 1.1s.
Level 2

Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5

Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Level 2

The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.
Level 2

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.
Level 4

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 24%.
Level 1

Propel
Thrust
Restore 20% of your maximum Booster fuel after using Thrust.
Level 2

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.