Player Matchup

Ying
Ying
Bloodyhek
Ying
Level 557
Champion Stats
17W - 11L
1,672 SR
Queue Stats
323W - 301L
1,620 Elo+
Party 1
Koga
Koga
GoldenDredge
Koga
Level 139
Champion Stats
5W - 3L
1,735 SR
Queue Stats
275W - 246L
1,618 Elo+
Party 1
Khan
Khan
HeWhoPrides
Khan
Level 214
Champion Stats
17W - 22L
1,530 SR
Queue Stats
290W - 260L
1,525 Elo+
Party 1
Lian
Lian
InfernalDrogoz
Lian
Level 999
Champion Stats
13W - 40L
1,550 SR
Queue Stats
738W - 652L
1,668 Elo+
Party 1
Octavia
Octavia
godofthiccthighs
Octavia
Level 155
Champion Stats
1W - 1L
1,786 SR
Queue Stats
65W - 65L
1,635 Elo+
Party 1
Team Averages
Level 413
1,655 SR
1,613 Elo+

VS

Team Averages
Level 780
1,637 SR
1,583 Elo+
Drogoz
Drogoz
 
Drogoz
Level 793
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Corvus
Corvus
PokeRob1498
Corvus
Level 907
Champion Stats
116W - 82L
1,688 SR
Queue Stats
1,068W - 1,090L
1,612 Elo+
Solo
Makoa
Makoa
S3PUL7UR3R0
Makoa
Level 999
Champion Stats
106W - 94L
1,599 SR
Queue Stats
1,158W - 1,129L
1,580 Elo+
Solo
VII
VII
glz9644
VII
Level 999
Champion Stats
2W - 1L
1,758 SR
Queue Stats
63W - 53L
1,645 Elo+
Solo
Zhin
Zhin
jando318534
Zhin
Level 204
Champion Stats
18W - 18L
1,640 SR
Queue Stats
119W - 114L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
1 / 4 / 11
2,405
241
7,513
13,664
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
4 / 4 / 7
2,028
203
50,092
28,907
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
3 / 5 / 8
2,111
211
40,279
82,072
30,047
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
8 / 5 / 4
2,360
236
69,969
36,027
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
6 / 5 / 4
2,220
222
52,476
38,497
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
 
Drogoz
57
7 / 2 / 3
2,508
251
59,030
31,263
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Corvus
51
2 / 4 / 13
2,976
298
12,906
19,224
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
4 / 4 / 4
2,681
268
35,804
89,946
46,464
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

VII
59
8 / 6 / 4
2,483
248
56,463
40,132
3,600
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

54
2 / 6 / 3
2,075
208
34,964
39,764
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 57s
Objective Time
3m 39s
56
Kill Participation
50
22
Kills
23
23
Deaths
22
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Drogoz
 
Drogoz
7
2
3
4.25
L
Ying
1
4
11
1.63
L
4
4
7
1.88
L
3
5
8
1.4
L
8
5
4
2
W
Corvus
2
4
13
2.13
W
4
4
4
1.5
W
VII
8
6
4
1.67
L
6
5
4
1.6
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,329
Damage
199,167
199,167
Taken
220,329
30,047
Shielding
50,064
137,444
Healing
139,366
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
 
Drogoz
59,030
37,591
0
871
31,263
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
7,513
7,513
101,021
2,689
13,664
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
50,092
47,942
242
5,192
28,907
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
40,279
39,039
4,782
12,894
82,072
30,047
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,969
69,969
0
588
36,027
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
12,906
12,760
122,362
8,756
19,224
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,804
34,110
0
321
89,946
46,464
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
VII
56,463
48,092
0
658
40,132
3,600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
52,476
45,205
1,821
8,215
38,497
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
34,964
30,764
0
6,398
39,764
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role