Player Matchup
VS
Match Stats

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4

Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2

Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Glyph of Freedom
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 1s.
Level 1

Vital Grasp
Recharge
Heal for 300 after activating Recharge.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Feral Strength
Guardian Spirit
Increase Luna's Health by 225.
Level 1

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3

Scar Tissue
Nine Lives
Reduce your damage taken by 12% for 2s after using Nine Lives.
Level 2

Fight or Flight
Nine Lives
Increase your Movement Speed by 40% for 4s after you activate Nine Lives.
Level 4

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Lost Legacy
Stasis Field
Heal for 160 every 1s for 3s after activating Stasis Field.
Level 2

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.
Level 2

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Old Wounds
Armor
Increase your maximum Health by 750.
Level 5

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.