Player Matchup

Terminus
Terminus
Bronze I
Mushroom_Cloud_1
Terminus
Bronze I
Level 999
Champion Stats
47W - 57L
1,557 SR
Queue Stats
420W - 466L
1,408 Elo+
Solo
Jenos
Jenos
Bronze II
Rammstein7035
Jenos
Bronze II
Level 978
Champion Stats
10W - 5L
1,777 SR
Queue Stats
106W - 135L
1,423 Elo+
Party 2
Vora
Vora
Gold V
RemmyZT27
Vora
Gold V
Level 248
Champion Stats
23W - 15L
1,707 SR
Queue Stats
346W - 329L
1,451 Elo+
Solo
Fernando
Fernando
Gold III
Shark Tank7937
Fernando
Gold III
Level 999
Champion Stats
185W - 162L
1,569 SR
Queue Stats
1,858W - 1,891L
1,531 Elo+
Party 2
Silver III
brasilgames1
Unknown
Silver III
Level 999
Champion Stats
165W - 195L
1,515 SR
Queue Stats
1,311W - 1,338L
1,391 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 845
1,625 SR
1,441 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 367
1,519 SR
1,400 Elo+
Moji
Moji
Silver III
EJJR DIADEMA
Moji
Silver III
Level 999
Champion Stats
59W - 36L
1,379 SR
Queue Stats
476W - 489L
1,444 Elo+
Solo
Barik
Barik
Bronze I
SenseiSpartoKush
Barik
Bronze I
Level 42
Champion Stats
0W - 2L
1,324 SR
Queue Stats
7W - 14L
1,290 Elo+
Party 1
Imani
Imani
Gold IV
TerraVistas
Imani
Gold IV
Level 181
Champion Stats
16W - 16L
1,649 SR
Queue Stats
98W - 97L
1,411 Elo+
Party 1
Lex
Lex
Silver IV
khurays_57
Lex
Silver IV
Level 344
Champion Stats
156W - 179L
1,620 SR
Queue Stats
1,291W - 1,317L
1,500 Elo+
Solo
Seris
Seris
Bronze III
ll 412SHiFtY ll
Seris
Bronze III
Level 270
Champion Stats
15W - 13L
1,623 SR
Queue Stats
111W - 135L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 6 / 7
3,094
281
41,413
73,454
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

48
9 / 5 / 27
3,820
347
38,322
37,142
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Vora
45
13 / 6 / 7
3,097
282
49,832
35,076
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
59
7 / 4 / 12
3,746
341
35,384
70,441
151,429
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

brasilgames1
Unknown
59
10 / 5 / 17
3,244
295
71,317
23,076
0

Level 4

Level 1

Level 4

Level 3

Level 3

Level 1

Bans
DrogozWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
DredgeKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 10 / 5
2,034
185
53,307
40,359
20,371

Level 3

Level 5

Level 1

Level 2

Level 4

Level 1

23
3 / 10 / 6
2,155
196
46,325
88,327
20,467
Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
12 / 7 / 3
2,588
235
68,575
32,733
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

35
4 / 13 / 5
1,875
170
39,492
38,834
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

47
0 / 5 / 8
1,951
177
31,490
36,015
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
2m 55s
115
Kill Participation
53
45
Kills
26
26
Deaths
45
70
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
10
5
0.95
W
6
6
7
1.58
W
9
5
27
4.5
W
Vora
13
6
7
2.75
L
3
10
6
0.6
W
Fernando
7
4
12
3.25
L
12
7
3
1.93
W
brasilgames1
Unknown
10
5
17
3.7
L
4
13
5
0.5
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,268
Damage
239,189
239,189
Taken
236,268
151,429
Shielding
40,838
150,201
Healing
110,966
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,307
49,384
1,855
5,084
40,359
20,371
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,413
24,893
0
7,872
73,454
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,322
19,389
99,559
26,001
37,142
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
49,832
38,799
0
4,741
35,076
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
46,325
46,325
0
21,083
88,327
20,467
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
35,384
26,108
1,202
6,614
70,441
151,429
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,575
33,594
0
7,062
32,733
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
brasilgames1
Unknown
71,317
49,343
0
4,212
23,076
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,492
39,492
0
1,183
38,834
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
31,490
26,822
52,374
22,325
36,015
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role