Player Matchup

Willo
Willo
Anfricool
Willo
Level 331
Champion Stats
16W - 6L
1,744 SR
Queue Stats
97W - 83L
1,604 Elo+
Solo
Vatu
Vatu
Niop24
Vatu
Level 345
Champion Stats
10W - 11L
1,593 SR
Queue Stats
130W - 102L
1,608 Elo+
Solo
Grover
Grover
WilliamBlake
Grover
Level 454
Champion Stats
251W - 247L
1,531 SR
Queue Stats
999W - 1,035L
1,505 Elo+
Solo
Ash
Ash
neslyJ
Ash
Level 664
Champion Stats
13W - 9L
1,693 SR
Queue Stats
736W - 745L
1,501 Elo+
Solo
Dredge
Dredge
xThegamebossx
Dredge
Level 550
Champion Stats
513W - 458L
1,631 SR
Queue Stats
608W - 604L
1,618 Elo+
Solo
Team Averages
Level 469
1,638 SR
1,567 Elo+

VS

Team Averages
Level 517
1,590 SR
1,553 Elo+
Moji
Moji
FourCobra19710
Moji
Level 70
Champion Stats
76W - 43L
1,713 SR
Queue Stats
95W - 69L
1,619 Elo+
Solo
Maeve
Maeve
KingSantix
Maeve
Level 247
Champion Stats
9W - 14L
1,523 SR
Queue Stats
606W - 586L
1,578 Elo+
Solo
Grohk
Grohk
NumberPython691
Grohk
Level 615
Champion Stats
5W - 3L
1,630 SR
Queue Stats
201W - 227L
1,513 Elo+
Solo
Drogoz
Drogoz
develishgrin
Drogoz
Level 656
Champion Stats
434W - 385L
1,514 SR
Queue Stats
802W - 817L
1,483 Elo+
Solo
Makoa
Makoa
Økamiす
Makoa
Level 999
Champion Stats
26W - 26L
1,570 SR
Queue Stats
1,049W - 1,017L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Anfricool
Willo
55
3 / 5 / 1
1,251
209
24,039
22,136
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vatu
Niop24
Vatu
56
0 / 7 / 3
994
166
19,135
17,537
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
39
2 / 3 / 0
1,097
183
9,102
24,081
2,250
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ash
neslyJ
Ash
60
0 / 0 / 0
761
127
0
0
0
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

45
1 / 7 / 2
1,090
182
14,275
19,969
2,100
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
3 / 1 / 6
1,948
325
10,314
11,210
6,988

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Maeve
59
12 / 2 / 4
2,104
351
30,193
16,171
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

60
1 / 1 / 7
1,762
294
13,105
14,314
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Drogoz
59
6 / 1 / 3
1,867
311
24,221
10,594
0
Hyper Boost

Hyper Boost

Salvo

Restore 12% of your Booster fuel each time Salvo hits an enemy.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Makoa
Økamiす
Makoa
59
0 / 1 / 5
1,100
183
5,890
14,262
18,924
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17s
Objective Time
6m 37s
12
Kill Participation
47
6
Kills
22
22
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Willo
Anfricool
Willo
3
5
1
0.7
W
3
1
6
6
W
Maeve
12
2
4
7
L
Vatu
Niop24
Vatu
0
7
3
0.21
W
1
1
7
4.5
L
Grover
2
3
0
0.67
W
Drogoz
6
1
3
7.5
L
Ash
neslyJ
Ash
0
0
0
0
L
1
7
2
0.29
W
Makoa
Økamiす
Makoa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,551
Damage
83,723
83,723
Taken
66,551
4,350
Shielding
25,912
31,739
Healing
38,051
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
Anfricool
Willo
24,039
18,369
0
592
22,136
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
10,314
10,314
10,671
3,786
11,210
6,988
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
30,193
29,793
0
5,118
16,171
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vatu
Niop24
Vatu
19,135
12,962
660
1,827
17,537
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,105
8,555
6,567
8,919
14,314
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
9,102
8,652
12,693
15,967
24,081
2,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
24,221
13,541
0
2,445
10,594
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
neslyJ
Ash
0
0
0
0
0
0
L
14,275
9,875
0
0
19,969
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
Økamiす
Makoa
5,890
5,390
0
545
14,262
18,924
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role