Player Matchup

Jenos
Jenos
Gold II
The Westbrook
Jenos
Gold II
Level 626
Champion Stats
13W - 8L
1,648 SR
Queue Stats
305W - 293L
1,571 Elo+
Solo
Lian
Lian
Silver II
TsLzYesidDuBZz
Lian
Silver II
Level 450
Champion Stats
0W - 2L
1,310 SR
Queue Stats
21W - 27L
1,451 Elo+
Solo
Barik
Barik
Gold II
cooolrunningss
Barik
Gold II
Level 94
Champion Stats
1W - 2L
1,612 SR
Queue Stats
32W - 24L
1,564 Elo+
Solo
Tyra
Tyra
Gold I
jasontaylor305
Tyra
Gold I
Level 629
Champion Stats
31W - 30L
1,615 SR
Queue Stats
159W - 154L
1,570 Elo+
Solo
Lex
Lex
Silver IV
khurays_57
Lex
Silver IV
Level 344
Champion Stats
155W - 179L
1,597 SR
Queue Stats
1,288W - 1,316L
1,474 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 429
1,557 SR
1,526 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 425
1,563 SR
1,509 Elo+
Koga
Koga
Gold V
Asparuhov7807
Koga
Gold V
Level 64
Champion Stats
6W - 7L
1,583 SR
Queue Stats
38W - 30L
1,512 Elo+
Solo
Dredge
Dredge
Gold V
BALANAR1410
Dredge
Gold V
Level 168
Champion Stats
6W - 5L
1,546 SR
Queue Stats
152W - 150L
1,473 Elo+
Solo
Ying
Ying
Gold III
ChickenatorOG
Ying
Gold III
Level 347
Champion Stats
17W - 22L
1,523 SR
Queue Stats
183W - 191L
1,438 Elo+
Solo
Makoa
Makoa
Gold III
SuperSaikai
Makoa
Gold III
Level 545
Champion Stats
3W - 2L
1,558 SR
Queue Stats
8W - 9L
1,567 Elo+
Solo
Inara
Inara
Gold I
Titan DRFT
Inara
Gold I
Level 999
Champion Stats
24W - 30L
1,603 SR
Queue Stats
245W - 219L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 3 / 2
880
126
10,315
12,200
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
3 / 5 / 1
1,480
211
49,639
15,642
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

47
0 / 5 / 2
1,307
187
18,413
37,615
25,005
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

47
4 / 3 / 2
1,526
218
51,007
19,802
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

35
2 / 5 / 2
1,450
207
24,134
24,298
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
WilloCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
7 / 3 / 5
2,004
286
35,420
19,227
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Level 1

Dredge
27
2 / 2 / 4
1,735
248
18,048
16,154
900
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
5 / 2 / 8
2,544
363
5,216
13,338
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
0 / 2 / 9
2,335
334
14,392
50,171
47,404
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Inara
60
7 / 1 / 9
2,277
325
36,481
54,618
6,455
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
5m 52s
19
Kill Participation
56
10
Kills
21
21
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Dredge
2
2
4
2
W
5
2
8
4.5
W
0
2
9
2.25
L
1
3
2
0.67
W
Inara
7
1
9
11.5
L
3
5
1
0.7
L
0
5
2
0.2
L
4
3
2
1.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,508
Damage
109,557
109,557
Taken
153,508
25,005
Shielding
54,759
43,802
Healing
113,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,420
33,620
0
4,723
19,227
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
18,048
16,854
682
5,853
16,154
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
5,216
5,216
85,548
7,981
13,338
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,392
13,792
0
2,964
50,171
47,404
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
10,315
5,112
27,185
5,601
12,200
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
36,481
32,421
0
6,197
54,618
6,455
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,639
49,639
0
670
15,642
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
18,413
18,413
0
5,877
37,615
25,005
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
51,007
26,196
0
568
19,802
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,134
22,034
0
3,901
24,298
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role