Player Matchup

Ying
Ying
Gold III
DernickCrew
Ying
Gold III
Level 449
Champion Stats
18W - 12L
1,699 SR
Queue Stats
288W - 247L
1,454 Elo+
Party 1
Vora
Vora
Gold I
ElperroGalleta
Vora
Gold I
Level 597
Champion Stats
19W - 13L
1,492 SR
Queue Stats
193W - 151L
1,514 Elo+
Party 1
Saati
Saati
Diamond V
IMacready
Saati
Diamond V
Level 319
Champion Stats
350W - 298L
1,629 SR
Queue Stats
734W - 715L
1,538 Elo+
Party 2
Tyra
Tyra
Silver IV
NicolasMCR
Tyra
Silver IV
Level 244
Champion Stats
2W - 0L
1,576 SR
Queue Stats
13W - 18L
1,401 Elo+
Solo
Azaan
Azaan
Platinum IV
ΕΖΤΕΒΛΝ
Azaan
Platinum IV
Level 999
Champion Stats
126W - 149L
1,632 SR
Queue Stats
830W - 790L
1,558 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 522
1,606 SR
1,493 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 658
1,543 SR
1,548 Elo+
Strix
Strix
Gold II
Calistop
Strix
Gold II
Level 999
Champion Stats
3W - 5L
1,571 SR
Queue Stats
157W - 145L
1,583 Elo+
Solo
Terminus
Terminus
Silver II
Elliotmaverik
Terminus
Silver II
Level 573
Champion Stats
242W - 201L
1,638 SR
Queue Stats
706W - 764L
1,480 Elo+
Solo
Viktor
Viktor
Platinum V
FedericoDS0
Viktor
Platinum V
Level 999
Champion Stats
0W - 2L
1,531 SR
Queue Stats
387W - 348L
1,490 Elo+
Solo
Jenos
Jenos
Qualifying
RamboT800
Jenos
Qualifying
Level 122
Champion Stats
0W - 1L
1,491 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Atlas
Atlas
Gold II
RencoR03
Atlas
Gold II
Level 598
Champion Stats
2W - 4L
1,482 SR
Queue Stats
32W - 24L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 2 / 14
1,464
183
10,199
13,035
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
7 / 3 / 11
2,182
273
38,401
18,783
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
IMacready
Saati
56
19 / 0 / 9
2,897
362
79,492
12,158
0
Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

29
4 / 0 / 10
2,153
269
24,514
3,445
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
9 / 1 / 15
2,354
294
37,054
42,845
19,112
Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
LianEvie
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb KingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Calistop
Strix
57
2 / 5 / 2
1,303
163
37,602
27,242
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 30% while Stealth is active.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Terminus
Elliotmaverik
Terminus
41
1 / 6 / 0
1,143
143
11,538
43,225
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Viktor
60
0 / 12 / 1
987
123
7,898
27,466
0
Jenos
RamboT800
Jenos
26
0 / 8 / 5
1,175
147
6,855
21,067
4,202
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
RencoR03
Atlas
59
3 / 8 / 1
1,355
169
26,373
70,660
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
1m 37s
99
Kill Participation
15
40
Kills
6
6
Deaths
39
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Strix
Calistop
Strix
2
5
2
0.6
W
1
2
14
4
L
Terminus
Elliotmaverik
Terminus
1
6
0
0.17
W
7
3
11
4.17
L
Viktor
0
12
1
0.04
W
Saati
IMacready
Saati
19
0
9
23.5
W
4
0
10
9
L
Jenos
RamboT800
Jenos
0
8
5
0.31
L
Atlas
RencoR03
Atlas
3
8
1
0.44
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,660
Damage
90,266
90,266
Taken
189,660
19,112
Shielding
4,202
63,670
Healing
42,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
Calistop
Strix
37,602
37,307
0
2,051
27,242
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
10,199
10,199
36,474
7,464
13,035
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
Elliotmaverik
Terminus
11,538
5,555
0
6,250
43,225
0

Level 1

W
38,401
28,255
954
6,329
18,783
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Viktor
7,898
4,844
0
0
27,466
0
W
Saati
IMacready
Saati
79,492
69,314
0
876
12,158
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
24,514
12,213
0
201
3,445
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
RamboT800
Jenos
6,855
4,961
28,295
2,997
21,067
4,202
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
RencoR03
Atlas
26,373
26,373
0
3,400
70,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
37,054
30,994
0
11,372
42,845
19,112
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role