Player Matchup

Octavia
Octavia
BeeFive
Octavia
Level 230
Champion Stats
5W - 2L
1,752 SR
Queue Stats
106W - 87L
1,623 Elo+
Solo
Moji
Moji
GOT-sitoko
Moji
Level 86
Champion Stats
3W - 2L
1,724 SR
Queue Stats
132W - 126L
1,601 Elo+
Party 2
Jenos
Jenos
ZabuzaStark
Jenos
Level 528
Champion Stats
0W - 2L
1,535 SR
Queue Stats
46W - 31L
1,644 Elo+
Solo
Ruckus
Ruckus
dienasot-rex
Ruckus
Level 309
Champion Stats
9W - 12L
1,536 SR
Queue Stats
838W - 769L
1,585 Elo+
Party 2
Cassie
Cassie
xxtheprroxx
Cassie
Level 241
Champion Stats
7W - 7L
1,570 SR
Queue Stats
36W - 30L
1,604 Elo+
Solo
Team Averages
Level 279
1,623 SR
1,611 Elo+

VS

Team Averages
Level 415
1,609 SR
1,528 Elo+
Willo
Willo
DragonSyrax
Willo
Level 63
Champion Stats
57W - 48L
1,644 SR
Queue Stats
321W - 313L
1,630 Elo+
Party 3
Dredge
Dredge
Ulfranden
Dredge
Level 80
Champion Stats
4W - 0L
1,706 SR
Queue Stats
187W - 172L
1,568 Elo+
Party 3
Lillith
Lillith
Yumarui_Anx-Shin
Lillith
Level 999
Champion Stats
36W - 43L
1,530 SR
Queue Stats
413W - 437L
1,456 Elo+
Party 1
Tyra
Tyra
emirrua
Tyra
Level 235
Champion Stats
352W - 341L
1,603 SR
Queue Stats
895W - 920L
1,488 Elo+
Solo
Nyx
Nyx
moonriverjaejoon
Nyx
Level 700
Champion Stats
9W - 7L
1,560 SR
Queue Stats
100W - 100L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BeeFive
Octavia
59
9 / 7 / 16
3,139
209
69,553
44,744
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
17 / 14 / 8
3,150
210
63,658
60,081
25,137

Level 4

Level 4

Level 1

Level 3

Level 3

Level 1

54
9 / 7 / 24
3,501
233
31,400
28,299
10,200
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
46
9 / 10 / 21
3,411
227
62,465
97,637
48,967
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Level 1

Cassie
49
7 / 14 / 8
2,640
176
54,431
52,031
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
9 / 13 / 11
3,582
239
68,146
41,861
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Dredge
Ulfranden
Dredge
44
13 / 11 / 15
4,003
267
74,357
52,700
6,920
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
5 / 9 / 19
3,678
245
37,634
58,595
0
Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Tyra
emirrua
Tyra
37
21 / 9 / 10
4,311
287
84,587
51,897
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
4 / 10 / 16
3,737
249
18,068
76,454
30,789
A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.

Level 1

The New Order

The New Order

Royal Presence

Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 41s
Objective Time
6m 12s
128
Kill Participation
123
51
Kills
52
52
Deaths
52
77
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Octavia
BeeFive
Octavia
9
7
16
2.43
W
9
13
11
1.12
L
17
14
8
1.5
W
Dredge
Ulfranden
Dredge
13
11
15
1.86
W
5
9
19
1.61
L
9
7
24
3
L
Ruckus
9
10
21
1.95
W
Tyra
emirrua
Tyra
21
9
10
2.89
W
4
10
16
1.2
L
Cassie
7
14
8
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,507
Damage
282,792
282,792
Taken
281,507
84,304
Shielding
37,709
133,979
Healing
101,789
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BeeFive
Octavia
69,553
62,397
1,682
10,664
44,744
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
68,146
46,935
0
5,548
41,861
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
63,658
57,036
4,647
3,238
60,081
25,137
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Ulfranden
Dredge
74,357
44,879
0
6,599
52,700
6,920
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,634
19,897
68,252
3,832
58,595
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,400
22,625
88,676
10,978
28,299
10,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ruckus
62,465
51,624
0
4,822
97,637
48,967
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
emirrua
Tyra
84,587
55,259
0
11,751
51,897
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,068
14,046
0
5,807
76,454
30,789
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
54,431
48,171
3,239
6,033
52,031
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role