Player Matchup

Lillith
Lillith
Diamond V
D4nyMor
Lillith
Diamond V
Level 999
Champion Stats
0W - 3L
1,663 SR
Queue Stats
874W - 782L
1,669 Elo+
Solo
Azaan
Azaan
Platinum IV
Donomie
Azaan
Platinum IV
Level 112
Champion Stats
15W - 18L
1,621 SR
Queue Stats
355W - 329L
1,623 Elo+
Party 2
Inara
Inara
Platinum V
Eryx0
Inara
Platinum V
Level 168
Champion Stats
29W - 34L
1,595 SR
Queue Stats
348W - 335L
1,546 Elo+
Party 2
Vora
Vora
Diamond IV
Terence27
Vora
Diamond IV
Level 420
Champion Stats
188W - 174L
1,677 SR
Queue Stats
1,375W - 1,313L
1,581 Elo+
Solo
Willo
Willo
Diamond V
YaBogatHdzhMara
Willo
Diamond V
Level 582
Champion Stats
29W - 22L
1,730 SR
Queue Stats
1,451W - 1,387L
1,655 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 456
1,657 SR
1,615 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 443
1,479 SR
1,640 Elo+
Saati
Saati
Diamond III
Hiraro
Saati
Diamond III
Level 545
Champion Stats
1W - 4L
1,246 SR
Queue Stats
55W - 34L
1,717 Elo+
Solo
Ruckus
Ruckus
Gold I
Nuf0
Ruckus
Gold I
Level 427
Champion Stats
1W - 0L
1,336 SR
Queue Stats
117W - 108L
1,607 Elo+
Solo
Evie
Evie
Platinum IV
REKTEDYOURMOM
Evie
Platinum IV
Level 294
Champion Stats
3W - 5L
1,576 SR
Queue Stats
104W - 84L
1,570 Elo+
Solo
Barik
Barik
Diamond III
samí
Barik
Diamond III
Level 642
Champion Stats
5W - 1L
1,500 SR
Queue Stats
100W - 82L
1,678 Elo+
Party 1
Ying
Ying
Platinum II
uMissèd2Cálls
Ying
Platinum II
Level 309
Champion Stats
5W - 3L
1,739 SR
Queue Stats
208W - 168L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
D4nyMor
Lillith
59
5 / 7 / 4
2,532
281
39,116
42,888
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Azaan
Donomie
Azaan
41
4 / 9 / 3
1,892
210
48,834
90,980
20,849
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Inara
Eryx0
Inara
54
0 / 7 / 5
2,157
240
39,332
120,479
15,316
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
60
6 / 9 / 5
2,023
225
48,287
43,860
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
3 / 8 / 5
1,912
212
59,476
43,781
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
AndroxusImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Hiraro
Saati
49
17 / 2 / 13
3,618
402
141,878
34,314
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ruckus
Nuf0
Ruckus
59
3 / 4 / 14
2,541
282
52,399
68,167
27,846
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

52
14 / 5 / 6
2,821
313
64,940
39,281
0
Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Barik
samí
Barik
50
6 / 4 / 13
3,331
370
78,608
69,159
73,472
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
0 / 3 / 18
2,926
325
4,163
24,124
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 8s
Objective Time
7m 37s
40
Kill Participation
104
18
Kills
40
40
Deaths
18
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Lillith
D4nyMor
Lillith
5
7
4
1
L
Azaan
Donomie
Azaan
4
9
3
0.61
L
Inara
Eryx0
Inara
0
7
5
0.36
W
Saati
Hiraro
Saati
17
2
13
11.75
W
Ruckus
Nuf0
Ruckus
3
4
14
2.5
W
14
5
6
3.4
L
Vora
6
9
5
0.94
L
3
8
5
0.69
W
Barik
samí
Barik
6
4
13
3.13
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,045
Damage
341,988
341,988
Taken
235,045
36,165
Shielding
101,318
157,459
Healing
164,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
D4nyMor
Lillith
39,116
24,634
123,621
1,347
42,888
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Azaan
Donomie
Azaan
48,834
39,612
0
15,642
90,980
20,849
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
Eryx0
Inara
39,332
32,926
0
2,124
120,479
15,316
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Hiraro
Saati
141,878
119,984
0
0
34,314
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
Nuf0
Ruckus
52,399
39,277
0
8,711
68,167
27,846
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
64,940
60,432
0
5,111
39,281
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
48,287
34,242
352
10,833
43,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
59,476
46,090
0
3,540
43,781
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
samí
Barik
78,608
78,608
0
9,263
69,159
73,472
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
4,163
4,163
125,084
16,604
24,124
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role