Player Matchup

Terminus
Terminus
Gold II
DoctoraStrange
Terminus
Gold II
Level 999
Champion Stats
0W - 3L
1,422 SR
Queue Stats
388W - 368L
1,548 Elo+
Party 1
Fernando
Fernando
Platinum IV
Jacbuga
Fernando
Platinum IV
Level 999
Champion Stats
14W - 14L
1,658 SR
Queue Stats
106W - 93L
1,576 Elo+
Party 1
Khan
Khan
Platinum V
LuBuKuzaru
Khan
Platinum V
Level 748
Champion Stats
27W - 16L
1,666 SR
Queue Stats
191W - 156L
1,619 Elo+
Party 1
Ying
Ying
Silver II
etsyy
Ying
Silver II
Level 781
Champion Stats
22W - 9L
1,779 SR
Queue Stats
264W - 263L
1,476 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold I
xdandrewsh
Mal'Damba
Gold I
Level 771
Champion Stats
8W - 7L
1,546 SR
Queue Stats
292W - 290L
1,570 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 860
1,614 SR
1,558 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 608
1,638 SR
1,535 Elo+
VII
VII
Gold I
BlackCrowley
VII
Gold I
Level 999
Champion Stats
40W - 50L
1,516 SR
Queue Stats
1,254W - 1,201L
1,544 Elo+
Solo
Ash
Ash
Gold I
CarthDwight
Ash
Gold I
Level 615
Champion Stats
10W - 10L
1,629 SR
Queue Stats
274W - 215L
1,514 Elo+
Solo
Platinum I
GĻĺĆĶÒᅠᅠMØĐĘ
Unknown
Platinum I
Level 298
Champion Stats
30W - 13L
1,778 SR
Queue Stats
313W - 292L
1,593 Elo+
Solo
Ruckus
Ruckus
Gold V
RUSHLIMBAUGH
Ruckus
Gold V
Level 999
Champion Stats
111W - 92L
1,570 SR
Queue Stats
2,702W - 2,701L
1,452 Elo+
Solo
Io
Io
Platinum V
y33tbro
Io
Platinum V
Level 128
Champion Stats
34W - 19L
1,694 SR
Queue Stats
318W - 293L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
59
4 / 10 / 3
2,370
198
28,969
96,243
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
Jacbuga
Fernando
60
1 / 8 / 7
2,663
222
65,392
100,927
119,835
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
5 / 9 / 5
2,671
223
54,523
101,989
24,850
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
etsyy
Ying
59
6 / 9 / 5
2,790
233
72,925
41,174
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Mal'Damba
xdandrewsh
Mal'Damba
60
0 / 9 / 6
2,364
197
27,789
32,784
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
WilloLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieBuck
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
12 / 6 / 17
3,107
259
74,223
38,992
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

58
9 / 4 / 19
3,253
271
70,178
95,227
36,102
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
11 / 3 / 18
3,501
292
119,409
42,858
4,247

Level 1

Level 5

Level 3

Level 1

Level 5

Level 1

Ruckus
59
4 / 2 / 21
3,133
261
54,377
40,080
15,633
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

37
11 / 1 / 23
3,932
328
54,930
32,441
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
6m 21s
42
Kill Participation
145
16
Kills
47
45
Deaths
16
26
Assists
98
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
W
9
4
19
4.63
L
Terminus
4
10
3
0.55
W
11
3
18
6.67
L
Fernando
Jacbuga
Fernando
1
8
7
0.56
L
5
9
5
0.83
W
Ruckus
4
2
21
7.25
L
Ying
etsyy
Ying
6
9
5
0.94
L
Mal'Damba
xdandrewsh
Mal'Damba
0
9
6
0.33
W
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,598
Damage
373,117
373,117
Taken
249,598
144,685
Shielding
55,982
212,487
Healing
190,795
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,223
64,948
0
1,859
38,992
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
70,178
55,527
0
16,481
95,227
36,102
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
28,969
18,226
0
12,053
96,243
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
119,409
96,372
0
1,121
42,858
4,247
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Jacbuga
Fernando
65,392
23,397
0
2,226
100,927
119,835
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
54,523
50,140
16,386
30,738
101,989
24,850
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ruckus
54,377
36,626
0
10,866
40,080
15,633
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
etsyy
Ying
72,925
42,628
46,270
13,283
41,174
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Mal'Damba
xdandrewsh
Mal'Damba
27,789
9,222
84,548
6,983
32,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
54,930
50,614
131,372
29,096
32,441
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role