Player Matchup

Saati
Saati
Beicab
Saati
Level 999
Champion Stats
28W - 30L
1,574 SR
Queue Stats
798W - 777L
1,652 Elo+
Solo
COCONGATI9
Unknown
Level 42
Champion Stats
24W - 22L
1,551 SR
Queue Stats
41W - 35L
1,550 Elo+
Solo
Kasumi
Kasumi
Psylus
Kasumi
Level 263
Champion Stats
9W - 11L
1,527 SR
Queue Stats
672W - 681L
1,502 Elo+
Solo
Skye
Skye
danilo-jorge5
Skye
Level 999
Champion Stats
733W - 636L
1,593 SR
Queue Stats
1,259W - 1,269L
1,488 Elo+
Solo
Rei
Rei
ÐдяTДs
Rei
Level 999
Champion Stats
12W - 20L
1,545 SR
Queue Stats
646W - 619L
1,575 Elo+
Solo
Team Averages
Level 660
1,558 SR
1,554 Elo+

VS

Team Averages
Level 512
1,597 SR
1,527 Elo+
Maeve
Maeve
ElijahDaBeast10
Maeve
Level 90
Champion Stats
76W - 64L
1,617 SR
Queue Stats
248W - 240L
1,536 Elo+
Solo
Lex
Lex
SinClear1318
Lex
Level 858
Champion Stats
2W - 4L
1,539 SR
Queue Stats
149W - 166L
1,472 Elo+
Solo
Kasumi
Kasumi
Vaagur
Kasumi
Level 396
Champion Stats
7W - 3L
1,537 SR
Queue Stats
292W - 280L
1,578 Elo+
Solo
Octavia
Octavia
Yareli Fruit
Octavia
Level 219
Champion Stats
22W - 22L
1,654 SR
Queue Stats
691W - 658L
1,515 Elo+
Solo
Barik
Barik
handinyourpants
Barik
Level 999
Champion Stats
55W - 31L
1,641 SR
Queue Stats
1,123W - 1,117L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Beicab
Saati
59
1 / 2 / 1
827
165
4,753
7,908
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

COCONGATI9
Unknown
24
0 / 7 / 1
892
178
14,227
22,057
0

Level 4

Level 1

Level 3

Level 4

Level 3

Level 1

Kasumi
Psylus
Kasumi
58
2 / 7 / 0
950
190
7,963
21,801
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
0 / 1 / 0
727
145
0
2,070
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
1 / 4 / 3
1,041
208
13,497
24,277
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 2 / 8
1,698
340
20,264
10,569
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

60
5 / 1 / 8
1,929
386
21,362
8,986
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Kasumi
Vaagur
Kasumi
59
5 / 1 / 7
1,798
360
16,728
11,062
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Octavia
Yareli Fruit
Octavia
41
6 / 0 / 4
1,717
343
17,442
5,633
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

60
2 / 0 / 1
1,782
356
2,317
4,190
4,800
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2s
Objective Time
4m 11s
9
Kill Participation
49
4
Kills
21
21
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Saati
Beicab
Saati
1
2
1
0.75
L
COCONGATI9
Unknown
0
7
1
0.07
W
3
2
8
3.5
L
Kasumi
Psylus
Kasumi
2
7
0
0.29
W
5
1
8
9
W
Kasumi
Vaagur
Kasumi
5
1
7
8.5
W
Octavia
Yareli Fruit
Octavia
6
0
4
8
L
0
1
0
0
W
2
0
1
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
78,113
78,113
Taken
40,440
0
Shielding
4,800
21,246
Healing
27,607
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Beicab
Saati
4,753
4,378
0
0
7,908
0

Level 1

L
COCONGATI9
Unknown
14,227
10,511
0
1,875
22,057
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,264
17,102
0
6,570
10,569
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
Psylus
Kasumi
7,963
6,825
0
246
21,801
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,362
21,362
0
4,690
8,986
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
Vaagur
Kasumi
16,728
13,701
0
7,897
11,062
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
Yareli Fruit
Octavia
17,442
17,167
351
4,294
5,633
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
0
0
0
0
2,070
0
W
2,317
2,317
0
3,805
4,190
4,800

Level 1

L
13,497
10,459
8,914
10,211
24,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role