Player Matchup
VS
Match Stats

Marksman
Defiance
Generate 3 Ammo after hitting an enemy with Defiance.
Level 3

Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4

Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Level 2

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 60.
Level 4

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2

Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3

Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Expansive Vault
Shortcut
Jump height is increased for your first jump within 5s after exiting a Shortcut.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Arcane Focus
Spirit Link
Heal for 80 every 1s while Spirit Linked to an ally.
Level 4

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2

Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 8%.
Level 2

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.8999999999999999s.
Level 3

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1

Pyre
Weapon
Increase your maximum Ammo by 45.
Level 3

Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3

Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 15%.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 10% while using Iron Sights.
Level 1

Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 30%.
Level 3

XL Mag
Weapon
Increase your maximum Ammo by 10.
Level 5

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1

Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4

Spirited
Armor
Increase your maximum Health by 200
Level 4

Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Fervor
Armor
Increase your maximum Ammo by 4.
Level 4

War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Level 1

Harsh Training
Armor
Increase your maximum Health by 50.
Level 1

Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1

Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3

Level 1

Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2

Flora
Armor
Increase your maximum Health by 50.
Level 1

Nectar
Seedling
Heal for 150 after using Seedling.
Level 2

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Electrostatic
Weapon
Increase your Ammo regeneration speed by 48%.
Level 4

Phantom
Ghost Walk
Heal for 400 over the duration of Ghost Walk.
Level 4

Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.2s.
Level 2

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.2s.
Level 1

Thunderlord
Weapon
Increase your maximum Ammo by 40%.
Level 4

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.