Player Matchup

Mal'Damba
Mal'Damba
Silver I
Keviney
Mal'Damba
Silver I
Level 172
Champion Stats
1W - 1L
1,347 SR
Queue Stats
18W - 25L
1,394 Elo+
Solo
Gold I
Raptor004
Unknown
Gold I
Level 731
Champion Stats
77W - 71L
1,593 SR
Queue Stats
550W - 534L
1,472 Elo+
Solo
Makoa
Makoa
Gold V
RemmyZT27
Makoa
Gold V
Level 248
Champion Stats
37W - 28L
1,632 SR
Queue Stats
344W - 329L
1,458 Elo+
Solo
Ash
Ash
Gold V
kallstraker
Ash
Gold V
Level 999
Champion Stats
4W - 6L
1,470 SR
Queue Stats
37W - 33L
1,539 Elo+
Solo
Vora
Vora
Gold I
xdandrewsh
Vora
Gold I
Level 772
Champion Stats
52W - 53L
1,614 SR
Queue Stats
292W - 290L
1,549 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 584
1,531 SR
1,482 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 624
1,595 SR
1,497 Elo+
Barik
Barik
Silver II
LFMC2009
Barik
Silver II
Level 999
Champion Stats
230W - 363L
1,346 SR
Queue Stats
2,849W - 2,963L
1,463 Elo+
Solo
Seris
Seris
Gold III
PatasdePollo354
Seris
Gold III
Level 471
Champion Stats
51W - 49L
1,615 SR
Queue Stats
279W - 285L
1,487 Elo+
Party 1
Saati
Saati
Gold III
Rogers1505
Saati
Gold III
Level 707
Champion Stats
28W - 17L
1,728 SR
Queue Stats
280W - 265L
1,536 Elo+
Solo
Terminus
Terminus
Gold II
Yaverwoki
Terminus
Gold II
Level 505
Champion Stats
18W - 14L
1,664 SR
Queue Stats
92W - 93L
1,512 Elo+
Solo
VII
VII
Platinum IV
kevinvalencia55
VII
Platinum IV
Level 439
Champion Stats
14W - 14L
1,623 SR
Queue Stats
535W - 534L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Keviney
Mal'Damba
50
3 / 9 / 21
3,677
263
23,470
29,219
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Raptor004
Unknown
58
20 / 7 / 21
4,489
321
95,207
29,822
2,352

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Makoa
RemmyZT27
Makoa
45
11 / 6 / 11
3,541
253
40,637
72,851
10,781
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

58
10 / 5 / 29
5,067
362
76,174
75,276
76,180
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
20 / 9 / 14
4,039
289
65,121
40,798
0
What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
LFMC2009
Barik
60
3 / 13 / 3
3,625
259
34,854
56,078
109,726
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
1 / 10 / 10
1,846
132
9,043
35,375
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Level 1

Saati
59
10 / 13 / 8
2,955
211
77,886
42,492
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Terminus
Yaverwoki
Terminus
54
10 / 10 / 8
3,218
230
56,598
119,625
0
Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
12 / 15 / 8
3,160
226
69,585
47,039
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 16s
Objective Time
8m 7s
160
Kill Participation
73
64
Kills
36
36
Deaths
61
96
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Keviney
Mal'Damba
3
9
21
1.5
L
Barik
LFMC2009
Barik
3
13
3
0.35
L
1
10
10
0.6
W
Raptor004
Unknown
20
7
21
4.36
W
Makoa
RemmyZT27
Makoa
11
6
11
2.75
L
Saati
10
13
8
1.08
L
Terminus
Yaverwoki
Terminus
10
10
8
1.4
W
10
5
29
4.9
L
12
15
8
1.07
W
20
9
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,609
Damage
247,966
247,966
Taken
300,609
89,313
Shielding
109,726
106,326
Healing
125,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Keviney
Mal'Damba
23,470
11,163
68,041
8,155
29,219
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
LFMC2009
Barik
34,854
34,854
0
331
56,078
109,726

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
9,043
5,882
71,500
11,556
35,375
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Raptor004
Unknown
95,207
71,604
0
4,728
29,822
2,352

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
RemmyZT27
Makoa
40,637
38,748
0
12,700
72,851
10,781
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
77,886
68,121
0
4,100
42,492
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
Yaverwoki
Terminus
56,598
35,950
0
33,808
119,625
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,174
66,005
0
1,253
75,276
76,180
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
69,585
63,189
0
4,679
47,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
65,121
42,619
0
11,449
40,798
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role